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What does Midgard do that Forgotten Realms and Wildemount don't?
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<blockquote data-quote="Ruin Explorer" data-source="post: 7979061" data-attributes="member: 18"><p>You <em>say</em> that, but Taladas, Dark Sun and Planescape every bit of passion these do. Every bit. More I'd argue than Golarion (a strangely cold setting - I remember being really excited about and the old 2011 world book just leaving me really unimpressed, back in like 2013), possibly than the FR <em>these days</em> (though the FR 20 years ago and longer is a different matter). Two of those are by Zeb Cook (like Mystara) so that may be a "magic ingredient".</p><p></p><p>Do they have the same amount of widespread detail? No, though Dark Sun actually isn't that far off, and nor was Planescape after a few years (looking at my shelves I have a staggering number of Planescape books). Taladas has an incredible amount of depth for the relatively small page count, too. Relative originality, as well. I feel like it would be friends with Midgard.</p><p></p><p>What about Eberron? It's very hard I think to honestly claim Eberron has less passion than these, or that less work is being put into it. That's a commercial product designed from scratch.</p><p></p><p>So what settings are we really thinking of re: less passion/work from scratch? Or maybe you mean it's <em>hard</em>, but it <em>can</em> be done. Because clearly it <em>has</em> <em>been</em> done.</p><p></p><p>I mean, I can think of a couple of official commercial settings that don't, I guess. Spelljammer doesn't have anywhere near the same sort of passion/work, as these, and never looked like it would. Savage Coast for Mystara had neither, for my money (though it is a cute concept). They kind of seem like the exception, more than the rule, though.</p><p></p><p>This doesn't mean you're wrong. It probably is hard - it's probably part of why we see so few new settings, but I think history relates that it can be done, if there's any question.</p><p></p><p></p><p></p><p>I'd nuance this slightly and say that the FR isn't so much "made for gaming" in the way that Golarion very effectively is (I might have seemed kind of mean about Golarion, but I wouldn't object to running a game there, because it would be so easy to set things up for big drama and so on), as much as collection of "things Ed Greenwood" likes, some of which make it better for gaming, some of which make it much worse.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7979061, member: 18"] You [I]say[/I] that, but Taladas, Dark Sun and Planescape every bit of passion these do. Every bit. More I'd argue than Golarion (a strangely cold setting - I remember being really excited about and the old 2011 world book just leaving me really unimpressed, back in like 2013), possibly than the FR [I]these days[/I] (though the FR 20 years ago and longer is a different matter). Two of those are by Zeb Cook (like Mystara) so that may be a "magic ingredient". Do they have the same amount of widespread detail? No, though Dark Sun actually isn't that far off, and nor was Planescape after a few years (looking at my shelves I have a staggering number of Planescape books). Taladas has an incredible amount of depth for the relatively small page count, too. Relative originality, as well. I feel like it would be friends with Midgard. What about Eberron? It's very hard I think to honestly claim Eberron has less passion than these, or that less work is being put into it. That's a commercial product designed from scratch. So what settings are we really thinking of re: less passion/work from scratch? Or maybe you mean it's [I]hard[/I], but it [I]can[/I] be done. Because clearly it [I]has[/I] [I]been[/I] done. I mean, I can think of a couple of official commercial settings that don't, I guess. Spelljammer doesn't have anywhere near the same sort of passion/work, as these, and never looked like it would. Savage Coast for Mystara had neither, for my money (though it is a cute concept). They kind of seem like the exception, more than the rule, though. This doesn't mean you're wrong. It probably is hard - it's probably part of why we see so few new settings, but I think history relates that it can be done, if there's any question. I'd nuance this slightly and say that the FR isn't so much "made for gaming" in the way that Golarion very effectively is (I might have seemed kind of mean about Golarion, but I wouldn't object to running a game there, because it would be so easy to set things up for big drama and so on), as much as collection of "things Ed Greenwood" likes, some of which make it better for gaming, some of which make it much worse. [/QUOTE]
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What does Midgard do that Forgotten Realms and Wildemount don't?
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