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What does "murderhobo" mean to you?
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<blockquote data-quote="guachi" data-source="post: 7301428" data-attributes="member: 6785802"><p>B10 is my all-time favorite adventure. </p><p></p><p>As you can see, there are a preponderance of adventures by the UK TSR team. They are really good and have the kind of good location descriptions that engage the players (see that big thread on players rolling for checks before the DM asks. These modules are great for players describing actions as there's a lot to interact with).</p><p></p><p>I've reduced XP by about 20-25%. The players just dinged level 5 before the final battle of B10. I then lost 3 of 6 players because of life reasons and a fourth who just wasn't having fun. B7 had two players who only lasted that adventure. Then I recruited three new players, a friend and her two teenage daughters who all started at level 3.</p><p></p><p>In other words, the party went sideways for a few months level-wise as the two initial players who were level 5 had to take on easier adventures with the new level 3 players (and a dog who is statted as a Barbarian and gets 1/2 XP). </p><p></p><p>We've done one wing of Castle Amber and the old-timers have hit level 6 and the other players have hit level 5 so I can really ramp up the difficulty now.</p><p></p><p>B7 was the easiest of the bunch as the PCs out-leveled it but they were under a time constraint to get the wedding done by a certain date so the PCs did the entire module (IIRC) without a long rest.</p></blockquote><p></p>
[QUOTE="guachi, post: 7301428, member: 6785802"] B10 is my all-time favorite adventure. As you can see, there are a preponderance of adventures by the UK TSR team. They are really good and have the kind of good location descriptions that engage the players (see that big thread on players rolling for checks before the DM asks. These modules are great for players describing actions as there's a lot to interact with). I've reduced XP by about 20-25%. The players just dinged level 5 before the final battle of B10. I then lost 3 of 6 players because of life reasons and a fourth who just wasn't having fun. B7 had two players who only lasted that adventure. Then I recruited three new players, a friend and her two teenage daughters who all started at level 3. In other words, the party went sideways for a few months level-wise as the two initial players who were level 5 had to take on easier adventures with the new level 3 players (and a dog who is statted as a Barbarian and gets 1/2 XP). We've done one wing of Castle Amber and the old-timers have hit level 6 and the other players have hit level 5 so I can really ramp up the difficulty now. B7 was the easiest of the bunch as the PCs out-leveled it but they were under a time constraint to get the wedding done by a certain date so the PCs did the entire module (IIRC) without a long rest. [/QUOTE]
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