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What Does New Coke Tell Us About Designing for D&D
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<blockquote data-quote="jasper" data-source="post: 9611815" data-attributes="member: 277"><p>haveing like and drank my way through the new coke era. You do hit some high points. But the colas were fighting for outliers, for an extra 1 or 2% of market and got caught in the murderhobo world of cola. </p><p>Fade to memory. I was stationed in West Berlin at time and new coke was great as rum and coke mixture as the soda was going to go flat before you finished the half liter of rum and coke. So the taste of it didn't matter. But you could buy a case (24) cans for around $2.25. So it was great for parties. But when they brought back Classic they slipped in a formula change too. Less fizz and no sugar. Which sucked since shotgunning a can forced you awake. Hey when your stomach on up is hit with a carbonation bomb at 0430 you wake up. And once the burn is done, and your digestion system has quit hating you, the sugar and caffeine rush kept you going through the morning rush.</p></blockquote><p></p>
[QUOTE="jasper, post: 9611815, member: 277"] haveing like and drank my way through the new coke era. You do hit some high points. But the colas were fighting for outliers, for an extra 1 or 2% of market and got caught in the murderhobo world of cola. Fade to memory. I was stationed in West Berlin at time and new coke was great as rum and coke mixture as the soda was going to go flat before you finished the half liter of rum and coke. So the taste of it didn't matter. But you could buy a case (24) cans for around $2.25. So it was great for parties. But when they brought back Classic they slipped in a formula change too. Less fizz and no sugar. Which sucked since shotgunning a can forced you awake. Hey when your stomach on up is hit with a carbonation bomb at 0430 you wake up. And once the burn is done, and your digestion system has quit hating you, the sugar and caffeine rush kept you going through the morning rush. [/QUOTE]
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What Does New Coke Tell Us About Designing for D&D
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