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What Does New Coke Tell Us About Designing for D&D
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<blockquote data-quote="MGibster" data-source="post: 9612455" data-attributes="member: 4534"><p>I think we need to differentiate between a cash grab and profit motivation. A cash grab is a cynical attempt to make a quick buck with no care regarding the quality of the product, no concern for the customer, and no thought to the long term impact on the company. I think most of us will agree that a cash grab is bad. </p><p></p><p>Profit motive is when the company desires to increase their wealth via doing business whatever that business happens to be. There's some overlap here. You can be motivated by profit and engage in cash grabs, but they're not the same thing.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9612455, member: 4534"] I think we need to differentiate between a cash grab and profit motivation. A cash grab is a cynical attempt to make a quick buck with no care regarding the quality of the product, no concern for the customer, and no thought to the long term impact on the company. I think most of us will agree that a cash grab is bad. Profit motive is when the company desires to increase their wealth via doing business whatever that business happens to be. There's some overlap here. You can be motivated by profit and engage in cash grabs, but they're not the same thing. [/QUOTE]
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What Does New Coke Tell Us About Designing for D&D
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