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What does "Support" for a play style mean to you?
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<blockquote data-quote="Hussar" data-source="post: 5984103" data-attributes="member: 22779"><p>Well, not really. If a game supports multiple styles at once, then by playing by RAW, it would still support my gaming style. It might also support other playstyles, but, it actually does support mine. Nothing in the question precludes that.</p><p></p><p></p><p></p><p>Honestly, yes, I do think that games specifically support a fairly narrow range of playstyles with varying degrees of variation from that baseline. I could try to play a high intrigue, court romance game using the Basic/Expert D&D rules, but, I'm getting pretty much zero support for that game or playstyle from that ruleset.</p><p></p><p>If I want to play a very low magic, grim and gritty game, then 3e is not going to work very well. It's not really designed for that. Ten years of people trying to houserule 3e into doing low magic shows that quite well. 3e does high magic extremely well. But, it takes something like E6 to beat it into submission to do low magic. Or one of the many d20 variants like True 20. </p><p></p><p>No version of D&D does High Fantasy particularly well because no version of D&D has a decent set of rules to support mass battles. Nor does any version of D&D do Merchant Houses in the New World particularly well because the economics mechanics (such as they are) continuously get in the way.</p><p></p><p>Any version of D&D DOES do Dungeon Crawling for Fun and Profit very well. And it should. That is the baseline presumption of the game that your small band of adventurers is going to go out on adventures, meet interesting things, kill them and take their stuff. Everything in the game (any edition) will support you in that endevour fully.</p><p></p><p>So, no, I don't think that games support multiple very different playstyles and goals very well. Different editions support different playstyles better than others, and there are variations within those playstyles, but, once you get outside the fairly broad baseline, the system stops supporting play and you're more or less back to freeforming.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5984103, member: 22779"] Well, not really. If a game supports multiple styles at once, then by playing by RAW, it would still support my gaming style. It might also support other playstyles, but, it actually does support mine. Nothing in the question precludes that. Honestly, yes, I do think that games specifically support a fairly narrow range of playstyles with varying degrees of variation from that baseline. I could try to play a high intrigue, court romance game using the Basic/Expert D&D rules, but, I'm getting pretty much zero support for that game or playstyle from that ruleset. If I want to play a very low magic, grim and gritty game, then 3e is not going to work very well. It's not really designed for that. Ten years of people trying to houserule 3e into doing low magic shows that quite well. 3e does high magic extremely well. But, it takes something like E6 to beat it into submission to do low magic. Or one of the many d20 variants like True 20. No version of D&D does High Fantasy particularly well because no version of D&D has a decent set of rules to support mass battles. Nor does any version of D&D do Merchant Houses in the New World particularly well because the economics mechanics (such as they are) continuously get in the way. Any version of D&D DOES do Dungeon Crawling for Fun and Profit very well. And it should. That is the baseline presumption of the game that your small band of adventurers is going to go out on adventures, meet interesting things, kill them and take their stuff. Everything in the game (any edition) will support you in that endevour fully. So, no, I don't think that games support multiple very different playstyles and goals very well. Different editions support different playstyles better than others, and there are variations within those playstyles, but, once you get outside the fairly broad baseline, the system stops supporting play and you're more or less back to freeforming. [/QUOTE]
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