Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What Does the Choice of Dice Mean for the RPG? (+)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Enrahim2" data-source="post: 8942046" data-attributes="member: 7039850"><p>I find this analysis of dice associations a bit circumvent. To me what is going on is that we have essentially 3 main movements in the RPG space right now. The traditional, the light weight OSR/FKR philosophy and PbtA. It just so happens that the two later tend toward D6s, while the former tend toward "d20". The accosiations described with the dices hence to me seem to be essentially a description of the main contrasts between traditional and these two other movements.</p><p></p><p>Given the prevalence of these 3 movements, if you come across a new game you have never heard about, and se that it use d6s, it is a quite safe bet to assume it is inspired by the rules light or PtbA movements. The accosiations described hence are "sound", and do indeed point toward important rpg cultural phenomenoms. But trying to justify such associations by virtue of the design properties of the dice choice themselves, rather than with reference to these strong cultural movements, I am much more suspicious about making sense - at least in the scale done here.</p><p></p><p>It is a bit like if I was arguing that special dice is strongly associated with very rigid rules, and low emphasis on creativity, by virtue of me mainly having encountered special dice in board games..</p></blockquote><p></p>
[QUOTE="Enrahim2, post: 8942046, member: 7039850"] I find this analysis of dice associations a bit circumvent. To me what is going on is that we have essentially 3 main movements in the RPG space right now. The traditional, the light weight OSR/FKR philosophy and PbtA. It just so happens that the two later tend toward D6s, while the former tend toward "d20". The accosiations described with the dices hence to me seem to be essentially a description of the main contrasts between traditional and these two other movements. Given the prevalence of these 3 movements, if you come across a new game you have never heard about, and se that it use d6s, it is a quite safe bet to assume it is inspired by the rules light or PtbA movements. The accosiations described hence are "sound", and do indeed point toward important rpg cultural phenomenoms. But trying to justify such associations by virtue of the design properties of the dice choice themselves, rather than with reference to these strong cultural movements, I am much more suspicious about making sense - at least in the scale done here. It is a bit like if I was arguing that special dice is strongly associated with very rigid rules, and low emphasis on creativity, by virtue of me mainly having encountered special dice in board games.. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What Does the Choice of Dice Mean for the RPG? (+)
Top