Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What does the CR number mean in 5E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="abirdcall" data-source="post: 7321286" data-attributes="member: 6748898"><p>A good rule of thumb for 5e is to forget what you know from 3e and 4e.</p><p></p><p>In 3.x creatures too high or too low would either be impossible to beat or impossible to lose to. CR was also used to determine experience compared to character level. </p><p></p><p>I think it was Mike Mearls who said that he regrets calling it CR because people compare it to 3e.</p><p></p><p>It's better to treat encounters like 2e. CR determines experience regardless of character level.</p><p></p><p>It might be easier to see it in action by buying one of the adventure books. You'll see the difference in adventure design. There are often creatures of varying CR strewn about. It's up to the party in how they want to deal with those creatures.</p><p></p><p>For example, in an adventure I'm running for 3rd-4th level characters there is a CR 7 creature which benefits from superior terrain due to its lair. So it's probably closer to a CR 8 encounter. The party isn't likely to stand a chance against it, but it's still there. </p><p></p><p>5e is built on the idea that at low level the PCs are more likely to encounter threats that are too strong for them, and at higher levels they will still face those or weaker threats but now they will be easier. It's not the treadmill of 3e. Magic items will also make threats easier. A CR 7 creature will be much easier to overcome if the party has a bunch of magic items. That is by design. How many items the party has isn't directly linked to level like it is in 3e.</p><p></p><p>Party size has a huge impact too, more than I think most realize. I would estimate a party of 6 to have twice the power of a party of 4.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 7321286, member: 6748898"] A good rule of thumb for 5e is to forget what you know from 3e and 4e. In 3.x creatures too high or too low would either be impossible to beat or impossible to lose to. CR was also used to determine experience compared to character level. I think it was Mike Mearls who said that he regrets calling it CR because people compare it to 3e. It's better to treat encounters like 2e. CR determines experience regardless of character level. It might be easier to see it in action by buying one of the adventure books. You'll see the difference in adventure design. There are often creatures of varying CR strewn about. It's up to the party in how they want to deal with those creatures. For example, in an adventure I'm running for 3rd-4th level characters there is a CR 7 creature which benefits from superior terrain due to its lair. So it's probably closer to a CR 8 encounter. The party isn't likely to stand a chance against it, but it's still there. 5e is built on the idea that at low level the PCs are more likely to encounter threats that are too strong for them, and at higher levels they will still face those or weaker threats but now they will be easier. It's not the treadmill of 3e. Magic items will also make threats easier. A CR 7 creature will be much easier to overcome if the party has a bunch of magic items. That is by design. How many items the party has isn't directly linked to level like it is in 3e. Party size has a huge impact too, more than I think most realize. I would estimate a party of 6 to have twice the power of a party of 4. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What does the CR number mean in 5E?
Top