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What does the mundane high level fighter look like? [+]
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<blockquote data-quote="pemerton" data-source="post: 9181165" data-attributes="member: 42582"><p>I don't believe in "D&D universes". D&D expressly purports to present fantasy in the vein of classic fantasy stories - REH's Conan is expressly referenced, and so is JRRT's LotR.</p><p></p><p>I am looking to these sources to answer the OP's question. A mundane high level fighter looks like Conan; or like Aragorn and Eomer, who met on the field of battle although the hosts of Mordor stood between them. Or even like Eowyn, who decapitates with one swift stroke the fell beast that the Witch King is riding on.</p><p></p><p>I'm not talking about comic books. I'm talking about the fantasy stories that the game is (ostensibly) inspired by.</p><p></p><p>The allocation of hit points is not dictated in heaven. It's a design decision. So is everything else about the game's combat system.</p><p></p><p>In D&D, the wyvern is a close approximation to the Witch King's fell beast (the dragonnel, in AD&D MM2, is closer). As I already noted, Eowyn decapitates it in one blow. I've posted the passage in which Conan kills all the were-hyenas.</p><p></p><p>This is what high level mundane fighters look like. I leave it to others to debate how this might be implemented in 5e D&D - [USER=63508]@Minigiant[/USER] and [USER=20323]@Quickleaf[/USER] seem to have some ideas.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9181165, member: 42582"] I don't believe in "D&D universes". D&D expressly purports to present fantasy in the vein of classic fantasy stories - REH's Conan is expressly referenced, and so is JRRT's LotR. I am looking to these sources to answer the OP's question. A mundane high level fighter looks like Conan; or like Aragorn and Eomer, who met on the field of battle although the hosts of Mordor stood between them. Or even like Eowyn, who decapitates with one swift stroke the fell beast that the Witch King is riding on. I'm not talking about comic books. I'm talking about the fantasy stories that the game is (ostensibly) inspired by. The allocation of hit points is not dictated in heaven. It's a design decision. So is everything else about the game's combat system. In D&D, the wyvern is a close approximation to the Witch King's fell beast (the dragonnel, in AD&D MM2, is closer). As I already noted, Eowyn decapitates it in one blow. I've posted the passage in which Conan kills all the were-hyenas. This is what high level mundane fighters look like. I leave it to others to debate how this might be implemented in 5e D&D - [USER=63508]@Minigiant[/USER] and [USER=20323]@Quickleaf[/USER] seem to have some ideas. [/QUOTE]
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What does the mundane high level fighter look like? [+]
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