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What does the mundane high level fighter look like? [+]
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<blockquote data-quote="Crimson Longinus" data-source="post: 9182897" data-attributes="member: 7025508"><p>Probably. My confusion started from your ogre boss and their goons example, but I am not sure it is worth dwelling over.</p><p></p><p></p><p>Fair.</p><p></p><p></p><p>Perhaps. But if we are talking about boosting martials specifically, then that capability must reside in these classes. Like it has been said many times, just bringing minion rules into 5e would benefit casters way more than it would martials.</p><p></p><p></p><p>Sure. At least conceptually sounds fine. It is rather unfortunate that 5e really doesn't have codified morale mechanics. If it had, it would be easier to implement features that interact with that in consistent manner.</p><p></p><p></p><p>Aside for my distaste for locking fighters into specific weapons, sounds like a fine idea. </p><p></p><p>Though I still think that mobility and athletic stunts is one are where the martials could use a boost, and the game more codified rule structure in general. Like hopping over, foes, sliding under them, using environment for advantage, throwing enemies at each other etc. All sort of typical action hero stuff. Sure it can be handled via skills and probably should, but as there is little codified structure it involves a lot of GM just making rulings. If we had more codified structure it would be easier to add rules that grant exceptions and bonuses. Same thing I said about the morale really.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9182897, member: 7025508"] Probably. My confusion started from your ogre boss and their goons example, but I am not sure it is worth dwelling over. Fair. Perhaps. But if we are talking about boosting martials specifically, then that capability must reside in these classes. Like it has been said many times, just bringing minion rules into 5e would benefit casters way more than it would martials. Sure. At least conceptually sounds fine. It is rather unfortunate that 5e really doesn't have codified morale mechanics. If it had, it would be easier to implement features that interact with that in consistent manner. Aside for my distaste for locking fighters into specific weapons, sounds like a fine idea. Though I still think that mobility and athletic stunts is one are where the martials could use a boost, and the game more codified rule structure in general. Like hopping over, foes, sliding under them, using environment for advantage, throwing enemies at each other etc. All sort of typical action hero stuff. Sure it can be handled via skills and probably should, but as there is little codified structure it involves a lot of GM just making rulings. If we had more codified structure it would be easier to add rules that grant exceptions and bonuses. Same thing I said about the morale really. [/QUOTE]
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What does the mundane high level fighter look like? [+]
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