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What does the paladin do when...
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<blockquote data-quote="Elder-Basilisk" data-source="post: 811931" data-attributes="member: 3146"><p>Thats the spirit. This kind of a situation and this kind of DM call for one solution:</p><p></p><p>Draw your +20 Holy Avenging Hackmaster and pretend to quiver in indecision. Then, when the rift opens up, kill the sorceror and all the demons. After all, they're worth XP. And then, when you're done, pretend to sorrow and berate yourself over the death of your wife and child. The DM will like the "role-playing" and give you more XP. Then, write a page of backstory about how you rebound from your loss and marry the daughter of a powerful wizard--you guessed it, more role-playing XP (and another chance for the nearly infinite XP gate of demon summoning when the DM tries his cheap comic-book version of a moral dilemma again. . . . and, of course, as the daughter of a powerful wizard/noble, she'll have a rich dowry of PHAT MAGICAL LEWT. (Not to mention your dead wife's equipment which you appropriated or stole after the last adventure).</p><p></p><p>You see, it's the best of both worlds. The DM gets the angsty "oh, it sucks to be a paladin" feeling he so desperately craves and the "role-playing" he wants to force the paladin into. And he gets the kind of player he deserves.</p><p></p><p>Any more room in that truck? I've never used a shotgun but I'm a quick study.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 811931, member: 3146"] Thats the spirit. This kind of a situation and this kind of DM call for one solution: Draw your +20 Holy Avenging Hackmaster and pretend to quiver in indecision. Then, when the rift opens up, kill the sorceror and all the demons. After all, they're worth XP. And then, when you're done, pretend to sorrow and berate yourself over the death of your wife and child. The DM will like the "role-playing" and give you more XP. Then, write a page of backstory about how you rebound from your loss and marry the daughter of a powerful wizard--you guessed it, more role-playing XP (and another chance for the nearly infinite XP gate of demon summoning when the DM tries his cheap comic-book version of a moral dilemma again. . . . and, of course, as the daughter of a powerful wizard/noble, she'll have a rich dowry of PHAT MAGICAL LEWT. (Not to mention your dead wife's equipment which you appropriated or stole after the last adventure). You see, it's the best of both worlds. The DM gets the angsty "oh, it sucks to be a paladin" feeling he so desperately craves and the "role-playing" he wants to force the paladin into. And he gets the kind of player he deserves. Any more room in that truck? I've never used a shotgun but I'm a quick study. [/QUOTE]
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