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What Does the RPG Hobby Need Now?
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<blockquote data-quote="TiQuinn" data-source="post: 9648974" data-attributes="member: 4871"><p>If you're putting out content for sale as a creator under your own company, you are an entrepreneur whether you like it or not. Any given creator doesn't have to do anything, obviously. If they are happy with the work they are putting out as a side gig or as a hobbyist, that's fine too. They want to write stuff for DMsGuild, have at it. They want to write stuff and put it out on DTRPG, go for it. But right there, they made a business decision. Why publish on DMsGuild Vs. DTRPG? There's benefits and disadvantages both ways. Congrats, they just made a business owner's decision. But I'll also point out this is why I think the term TTRPG industry is a misnomer. If there are only one or two companies where people can be fully, gainfully employed without having to have a secondary job, I question the value of terming it an industry.</p><p></p><p>Secondly, I'm not saying that either Perkins or Crawford have to do this - I'm agreeing that the need exists, and if it was provided by someone within the industry, who have overseen projects at a high standard of quality, that would be of value. Of course, I don't know specifically whether Perkins or Crawford have any interest in doing something like this. That's besides the point. The need exists, and the need to have someone with experience do it is important. It could certainly be someone else. But I will say, having yet another system is probably not raising the standard of living for people working within the TTRPG industry, it's just competing with everyone else for the same sliver of space that is vacated by WotC, that same 800 LB gorilla.</p></blockquote><p></p>
[QUOTE="TiQuinn, post: 9648974, member: 4871"] If you're putting out content for sale as a creator under your own company, you are an entrepreneur whether you like it or not. Any given creator doesn't have to do anything, obviously. If they are happy with the work they are putting out as a side gig or as a hobbyist, that's fine too. They want to write stuff for DMsGuild, have at it. They want to write stuff and put it out on DTRPG, go for it. But right there, they made a business decision. Why publish on DMsGuild Vs. DTRPG? There's benefits and disadvantages both ways. Congrats, they just made a business owner's decision. But I'll also point out this is why I think the term TTRPG industry is a misnomer. If there are only one or two companies where people can be fully, gainfully employed without having to have a secondary job, I question the value of terming it an industry. Secondly, I'm not saying that either Perkins or Crawford have to do this - I'm agreeing that the need exists, and if it was provided by someone within the industry, who have overseen projects at a high standard of quality, that would be of value. Of course, I don't know specifically whether Perkins or Crawford have any interest in doing something like this. That's besides the point. The need exists, and the need to have someone with experience do it is important. It could certainly be someone else. But I will say, having yet another system is probably not raising the standard of living for people working within the TTRPG industry, it's just competing with everyone else for the same sliver of space that is vacated by WotC, that same 800 LB gorilla. [/QUOTE]
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