Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What does "This adventure is for mid-level adventurers" mean to you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="J-H" data-source="post: 9594761" data-attributes="member: 7020951"><p></p></blockquote><p>Yes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I no longer track spell slots for NPCs - it's just busywork when they won't last more than 3-8 rounds anyway. What's more important is making it easy to pick from appropriate options. Here's a sample of an Arachnomancer statblock's spellcasting section. I wrote this last night. He has a Poison Spray cantrip as a bonus action, but it only happens if he's within 10' of someone.</p><p></p><p>[spoiler=Length]</p><h4>Actions</h4><p><strong>Spellcasting.</strong> Spell to-hit +10, Spell save DC 18</p><p><strong><u>Concentration</u></strong></p><p><strong>Control </strong></p><p>[] [] 4 <em>Greater Web</em> (C, 60’ cube; difficult terrain, lightly obscured. Each creature starting turn or entering for the first time on a turn must make a Dex save or be restrained. Breaking free requires a successful DC 18 Str check). .</p><p>[] 5 <em>Insect Plague</em> (C, 300’, 20’ radius difficult terrain/lightly obscured; 6d10 piercing damage on appearance, enter for first time on turn, or end turn; Con save half). 6th level spell.</p><p><strong>Minion</strong></p><p>[] [] 8 <em>Summon Beast</em> (C, 8th level, Land/spider; AC 19, 60hp, Pack tactics, 4 attacks at +11 for 1d8+12 piercing)</p><p></p><p><strong><u>Non-Concentration</u></strong></p><p><strong>Attack</strong></p><p>[] [] 4 <em>Ray of Sickness</em> (60’, spell attack, 4d8 poison damage; Con save or poisoned until end of caster’s next turn)</p><p><strong>AOE</strong></p><p>[] [] 7 <em>Spider Blast</em> (60’ cone, 10d8 poison damage, Dex save half; on a failed save, the target is covered in spiders and takes 4d8 poison damage at the start of each turn. Removing the spiders requires a successful Dex save, or sustaining 15 points of fire damage).</p><p><strong>Utility</strong></p><p>[] 4 <em>Dimension Door</em> (Teleport up to 500’ with 1 passenger)</p><p></p><p><strong>Bonus Actions</strong></p><p><strong>Poison Spray.</strong> One target within 10’ must make a DC 18 Constitution save. On a failed save, the target takes 4d12 poison damage.</p><p>2 [] [] <em>Misty Step</em> (30’ teleport)</p><p></p><p><strong>Reactions</strong></p><p>1 <strong>Absorb Elements</strong> (Gain resistance to an elemental damage until start of next turn)</p><p>1 <strong>Shield</strong> (AC +5 until beginning of next turn)</p><p>6 [] <strong><em>Counterspell</em></strong></p><p>3 [] <strong><em>Counterspell</em></strong></p><p>[/spoiler]</p><p></p><p>I will probably add <em>Blight</em> and maybe <em>Vitriolic Sphere</em> on there, as otherwise his non-concentration damage is 100% poison. Each box is a use of it (for printed copies) and the spell level is there in case someone is Counterspelling.</p><p>He has two Counterspells, but they're at specific levels so he can't just counter-spell-lock a player caster.</p><p>With only a +1 on his Concentration saves, I expect him to spend half his turns re-casting a Concentration spell. 8th level Summon Beast is actually a pretty good minion. 4d8+48 is 66 average damage on hit, which isn't too far off from a Disintegrate's average 75 damage. If the spider stays alive for 2 rounds it's worth casting.</p><p></p><p>Note no flipping or referencing of any other content is required to run the entire casting block, and it's not a huge amount of page space.</p><p>[/QUOTE]</p>
[QUOTE="J-H, post: 9594761, member: 7020951"] [/QUOTE] Yes :) I no longer track spell slots for NPCs - it's just busywork when they won't last more than 3-8 rounds anyway. What's more important is making it easy to pick from appropriate options. Here's a sample of an Arachnomancer statblock's spellcasting section. I wrote this last night. He has a Poison Spray cantrip as a bonus action, but it only happens if he's within 10' of someone. [spoiler=Length] [HEADING=3]Actions[/HEADING] [B]Spellcasting.[/B] Spell to-hit +10, Spell save DC 18 [B][U]Concentration[/U] Control [/B] [] [] 4 [I]Greater Web[/I] (C, 60’ cube; difficult terrain, lightly obscured. Each creature starting turn or entering for the first time on a turn must make a Dex save or be restrained. Breaking free requires a successful DC 18 Str check). . [] 5 [I]Insect Plague[/I] (C, 300’, 20’ radius difficult terrain/lightly obscured; 6d10 piercing damage on appearance, enter for first time on turn, or end turn; Con save half). 6th level spell. [B]Minion[/B] [] [] 8 [I]Summon Beast[/I] (C, 8th level, Land/spider; AC 19, 60hp, Pack tactics, 4 attacks at +11 for 1d8+12 piercing) [B][U]Non-Concentration[/U] Attack[/B] [] [] 4 [I]Ray of Sickness[/I] (60’, spell attack, 4d8 poison damage; Con save or poisoned until end of caster’s next turn) [B]AOE[/B] [] [] 7 [I]Spider Blast[/I] (60’ cone, 10d8 poison damage, Dex save half; on a failed save, the target is covered in spiders and takes 4d8 poison damage at the start of each turn. Removing the spiders requires a successful Dex save, or sustaining 15 points of fire damage). [B]Utility[/B] [] 4 [I]Dimension Door[/I] (Teleport up to 500’ with 1 passenger) [B]Bonus Actions Poison Spray.[/B] One target within 10’ must make a DC 18 Constitution save. On a failed save, the target takes 4d12 poison damage. 2 [] [] [I]Misty Step[/I] (30’ teleport) [B]Reactions[/B] 1 [B]Absorb Elements[/B] (Gain resistance to an elemental damage until start of next turn) 1 [B]Shield[/B] (AC +5 until beginning of next turn) 6 [] [B][I]Counterspell[/I][/B] 3 [] [B][I]Counterspell[/I][/B] [/spoiler] I will probably add [I]Blight[/I] and maybe [I]Vitriolic Sphere[/I] on there, as otherwise his non-concentration damage is 100% poison. Each box is a use of it (for printed copies) and the spell level is there in case someone is Counterspelling. He has two Counterspells, but they're at specific levels so he can't just counter-spell-lock a player caster. With only a +1 on his Concentration saves, I expect him to spend half his turns re-casting a Concentration spell. 8th level Summon Beast is actually a pretty good minion. 4d8+48 is 66 average damage on hit, which isn't too far off from a Disintegrate's average 75 damage. If the spider stays alive for 2 rounds it's worth casting. Note no flipping or referencing of any other content is required to run the entire casting block, and it's not a huge amount of page space. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What does "This adventure is for mid-level adventurers" mean to you?
Top