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<blockquote data-quote="Blackbrrd" data-source="post: 6313761" data-attributes="member: 63962"><p>My first reaction was that they were doing character creation, since everybody was looking at the tablet at the same time. </p><p></p><p>The second thought I had was: hope I don't need it. </p><p></p><p>The third one was: I don't need it, I have a 1-page level 13 4e character sheet, and run initiative on cardboard triangles that are physically laid out in the initiative order. I have the monster name/hp on a piece of paper because it's less distracting. Nah, I am good.</p><p></p><p>Did I mention using cardboard triangles with numbers/names on physicall laid out for everybody to see probably halved the time we use on combat in 4e? That I ran 6 combat encounters in a row without forgetting someones initiative* (or have a player complain about me skipping them)? </p><p></p><p>If you run combat that involves multiple monsters and PC's, there is nothing that beats physically showing the initiative order when it comes to improving combat speed. It really makes players pay attention instead of glazing over, waiting for their turn.</p><p></p><p>*After I started using a small box to indicate who's turn it was.</p><p></p><p>Anyway, I am really happy they are going the cross-platform way, and it sounds like they are basically making what I hoped they would. The only thing missing now is the payment model. I really hope they drop the subscription, and go for the "pay per book" approach instead. I think they might have hinted that they might go in that direction...</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6313761, member: 63962"] My first reaction was that they were doing character creation, since everybody was looking at the tablet at the same time. The second thought I had was: hope I don't need it. The third one was: I don't need it, I have a 1-page level 13 4e character sheet, and run initiative on cardboard triangles that are physically laid out in the initiative order. I have the monster name/hp on a piece of paper because it's less distracting. Nah, I am good. Did I mention using cardboard triangles with numbers/names on physicall laid out for everybody to see probably halved the time we use on combat in 4e? That I ran 6 combat encounters in a row without forgetting someones initiative* (or have a player complain about me skipping them)? If you run combat that involves multiple monsters and PC's, there is nothing that beats physically showing the initiative order when it comes to improving combat speed. It really makes players pay attention instead of glazing over, waiting for their turn. *After I started using a small box to indicate who's turn it was. Anyway, I am really happy they are going the cross-platform way, and it sounds like they are basically making what I hoped they would. The only thing missing now is the payment model. I really hope they drop the subscription, and go for the "pay per book" approach instead. I think they might have hinted that they might go in that direction... [/QUOTE]
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