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What does "TPK" mean?
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<blockquote data-quote="Thunderfoot" data-source="post: 4320725" data-attributes="member: 34175"><p>You must have been playing Traveler - that was actually in the creation rules.</p><p></p><p>TPKs are a fact of life. As for me, I plan all major battles with TPKs as the end result. Why you might ask, because I find that my players are more than resourceful, if I plan for a TPK, they have yet to let me actually accomplish it, though I have gotten close a couple of times. What this has meant for the campaign is that Epic battles, seem truly Epic; because they always somehow manage to pull it out at the last minute (and no, I'm not helping them, they just have an inordinate amount of luck and skill when it comes to large scale battles.)</p><p></p><p>However, if it happens, it happens. The thing to remember is not to rub it in someones face, realize that you probably made a mistake (discounting the luck of the die rolls) and learn from it, fess up to the party re-roll characters and start over. A good way to gloss it over s to pick up the story line several years later and the story of their valiant heroes deaths has become a folk story to inspire courage and greatness, even if it means making the ultimate sacrifice. Have a bard sing about, old women tell the children to aspire to be like them and have the new characters (ie players) hear how awesome they were. That way when they finally catch-up to uber ugly bad guy, its all the sweeter when they avenge their deaths. </p><p></p><p>But, YMMV...</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 4320725, member: 34175"] You must have been playing Traveler - that was actually in the creation rules. TPKs are a fact of life. As for me, I plan all major battles with TPKs as the end result. Why you might ask, because I find that my players are more than resourceful, if I plan for a TPK, they have yet to let me actually accomplish it, though I have gotten close a couple of times. What this has meant for the campaign is that Epic battles, seem truly Epic; because they always somehow manage to pull it out at the last minute (and no, I'm not helping them, they just have an inordinate amount of luck and skill when it comes to large scale battles.) However, if it happens, it happens. The thing to remember is not to rub it in someones face, realize that you probably made a mistake (discounting the luck of the die rolls) and learn from it, fess up to the party re-roll characters and start over. A good way to gloss it over s to pick up the story line several years later and the story of their valiant heroes deaths has become a folk story to inspire courage and greatness, even if it means making the ultimate sacrifice. Have a bard sing about, old women tell the children to aspire to be like them and have the new characters (ie players) hear how awesome they were. That way when they finally catch-up to uber ugly bad guy, its all the sweeter when they avenge their deaths. But, YMMV... [/QUOTE]
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