Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What does Unearthed Arcana need?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 6945273" data-attributes="member: 6704184"><p>I'd add, at least, the following: </p><p></p><p>A class that does what the SWSE Noble does, either as part of the "warlord" class, or as it's own class if "warlord" really needs to be a fighter. </p><p></p><p>A Sage class. Combine it with the noble, if that works. I think it would. </p><p></p><p>More Ki options. Not necessarily in the Monk, but I'd settle for monk subclasses and variant options. *see below</p><p></p><p>Variant class features: I mentioned this in my last post, but to be more clear, I'm talking stuff like a Monk feature that optionally replaces auto learning all languages with something else. a system of expanded channel divinity that optionally replaces paladin spellcasting. Stuff like that. </p><p></p><p>But also, variants of the classes and/or new subclasses that just work differently, like maneuver based options for all the classes, etc. </p><p></p><p>More races and race feature variants. </p><p></p><p>Player end stronghold, organization, kingdom, etc rules. </p><p></p><p>More rules and options for playing differently, like the modern options, future stuff, but also spelljammers, support for urban focused games, support for a world where magic item crafting and magic are at their zenith, and players and skilled NPCs are the people making the awesome stuff in the DMG, including codified cost tables that make sense in a game where rarity isn't the thing that determines cost, as someone else mentioned. </p><p></p><p>Player options for things like a campaigns that focus on airships, and other non traditional campaigns. Griffon riders, etc. </p><p></p><p>and the least likely one, but still something I really want, conversions of all the awesome oddball 4e stuff that was in the magazines, and anything Nentir Vale related that needs conversion to be used in 5e.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 6945273, member: 6704184"] I'd add, at least, the following: A class that does what the SWSE Noble does, either as part of the "warlord" class, or as it's own class if "warlord" really needs to be a fighter. A Sage class. Combine it with the noble, if that works. I think it would. More Ki options. Not necessarily in the Monk, but I'd settle for monk subclasses and variant options. *see below Variant class features: I mentioned this in my last post, but to be more clear, I'm talking stuff like a Monk feature that optionally replaces auto learning all languages with something else. a system of expanded channel divinity that optionally replaces paladin spellcasting. Stuff like that. But also, variants of the classes and/or new subclasses that just work differently, like maneuver based options for all the classes, etc. More races and race feature variants. Player end stronghold, organization, kingdom, etc rules. More rules and options for playing differently, like the modern options, future stuff, but also spelljammers, support for urban focused games, support for a world where magic item crafting and magic are at their zenith, and players and skilled NPCs are the people making the awesome stuff in the DMG, including codified cost tables that make sense in a game where rarity isn't the thing that determines cost, as someone else mentioned. Player options for things like a campaigns that focus on airships, and other non traditional campaigns. Griffon riders, etc. and the least likely one, but still something I really want, conversions of all the awesome oddball 4e stuff that was in the magazines, and anything Nentir Vale related that needs conversion to be used in 5e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What does Unearthed Arcana need?
Top