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What does Unearthed Arcana need?
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<blockquote data-quote="Salamandyr" data-source="post: 6945291" data-attributes="member: 40233"><p>Not a knock on whatever it was in Bo9S. I'm sure there would be something cool there, maybe a kensai that turns rages into "intense focus"-redefining what the class is.</p><p></p><p>But what I want is something like the Champion, but for the barbarian. Something like this...a young Barbarian, let's call him Wulfgar, gets some wandering feet and decides to leave his clan and kin behind to see the world. Naturally, what he really wants to see are the fleshpots of sin his parents have warned that cities consist of. So he travels there, and winds up as an adventurer, a freebooter, and a mercenary. His physical prowess, the gift of a hard life in the Wastes and the cruelest natural selection, give him an advantage over his more civilized warrior peers, but he sees they have advantages too--training at arms that he only competes with thanks to his berserker strength. So, being a smart lad, he learns the way of the blade and bow, and combines skill at arms <em>with</em> his bestial savagery.</p><p></p><p>Now this character might be a barbarian/fighter multiclass, just like a fighter who knows a few spells could be a fighter/wizard. But it would be more elegant to have a subclass that let that kind of character exist (which is a <em>real</em> common barbarian archetype in fiction) <em>without</em> multiclassing, if for no other reason because now the character wouldn't be missing his extra attack feature for the long time. He's <em>not</em> a berserker. You can make it work by cherry picking abilities and ignoring the flavor from the totem barbarian (which I think is what a lot of people do), but there's enough space her for it's own subclass--I'd rather have this than the Zealot, for sure.</p></blockquote><p></p>
[QUOTE="Salamandyr, post: 6945291, member: 40233"] Not a knock on whatever it was in Bo9S. I'm sure there would be something cool there, maybe a kensai that turns rages into "intense focus"-redefining what the class is. But what I want is something like the Champion, but for the barbarian. Something like this...a young Barbarian, let's call him Wulfgar, gets some wandering feet and decides to leave his clan and kin behind to see the world. Naturally, what he really wants to see are the fleshpots of sin his parents have warned that cities consist of. So he travels there, and winds up as an adventurer, a freebooter, and a mercenary. His physical prowess, the gift of a hard life in the Wastes and the cruelest natural selection, give him an advantage over his more civilized warrior peers, but he sees they have advantages too--training at arms that he only competes with thanks to his berserker strength. So, being a smart lad, he learns the way of the blade and bow, and combines skill at arms [I]with[/I] his bestial savagery. Now this character might be a barbarian/fighter multiclass, just like a fighter who knows a few spells could be a fighter/wizard. But it would be more elegant to have a subclass that let that kind of character exist (which is a [I]real[/I] common barbarian archetype in fiction) [I]without[/I] multiclassing, if for no other reason because now the character wouldn't be missing his extra attack feature for the long time. He's [I]not[/I] a berserker. You can make it work by cherry picking abilities and ignoring the flavor from the totem barbarian (which I think is what a lot of people do), but there's enough space her for it's own subclass--I'd rather have this than the Zealot, for sure. [/QUOTE]
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