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General Tabletop Discussion
*Pathfinder & Starfinder
what does Vancian mean?
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<blockquote data-quote="Crazy Jerome" data-source="post: 5837888" data-attributes="member: 54877"><p>To move D&D "Vancian" magic ever so slightly towards the magic in the late Dying Earth books, you can answer that objection easily. Simply allow a caster to refill the slot anytime they want and have one empty, but really enforce the nature of the spellbooks. They are unwieldy, incredibly valuable, and frequently contain only a small assortment of spells each. You can't reload a spell out in the field, because you can't risk having the spell book with you. </p><p> </p><p>To make that more palatable in D&D, allow the "traveling" spell books, but with one spell per book, and only enough information in them to "recharge" a spell you already know but have cast. That is, wizard utility is pursued strategically only, not operationally. He makes strategic plans from his tower or other safe location, and then decides to carry a very small number of expensive "traveling recharge" books in order to top of his operational capabilities after use. This encourages the wizard to have as wide a spread as possible at first, but his slots will become increasingly limited to his bread and butter options as time in the field continues. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5837888, member: 54877"] To move D&D "Vancian" magic ever so slightly towards the magic in the late Dying Earth books, you can answer that objection easily. Simply allow a caster to refill the slot anytime they want and have one empty, but really enforce the nature of the spellbooks. They are unwieldy, incredibly valuable, and frequently contain only a small assortment of spells each. You can't reload a spell out in the field, because you can't risk having the spell book with you. To make that more palatable in D&D, allow the "traveling" spell books, but with one spell per book, and only enough information in them to "recharge" a spell you already know but have cast. That is, wizard utility is pursued strategically only, not operationally. He makes strategic plans from his tower or other safe location, and then decides to carry a very small number of expensive "traveling recharge" books in order to top of his operational capabilities after use. This encourages the wizard to have as wide a spread as possible at first, but his slots will become increasingly limited to his bread and butter options as time in the field continues. :) [/QUOTE]
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