Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What does Videogamey mean to you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="howandwhy99" data-source="post: 5105369" data-attributes="member: 3192"><p>It isn't a goal or game objective being defined that bothers me. I like that the game objective is to try and win by getting as many points as possible. Rather it's the limitation of strategic thinking occurring because all the rules are known from within which we are to craft our strategy. It turns the game into a simulation game rather than a roleplaying one. RPGs allow for both player misinterpretation of rule patterns and a complexity of rule patterns without limit, while still engaging the players in strategic gameplay beyond the starting rule pattern hidden behind the screen.</p><p></p><p>In terms of "videogamey" (a poor term I'll admit) I'm saying the rule patterns generated, hidden behind the screen, and described by the referee can be so dissimilar to the patterns commonly held by people as definitive of those descriptions that the game becomes jarringly nonsensical. A game certainly doesn't need to be sensical or realistic, but when done the descriptions atop the rule patterns increase the difficulty of play as they are dissimilar. Verisimilitude actually makes the logic pattern finding game of roleplaying easier for the players because the similarity to dictionary definitions make these referee descriptions clues - hints at the underlying pattern being explored. Verisimilitude is also a preference for those who desire games simulating something rather than abstract games. In the case of our hobby, I mean the PFG roleplay simulation game.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 5105369, member: 3192"] It isn't a goal or game objective being defined that bothers me. I like that the game objective is to try and win by getting as many points as possible. Rather it's the limitation of strategic thinking occurring because all the rules are known from within which we are to craft our strategy. It turns the game into a simulation game rather than a roleplaying one. RPGs allow for both player misinterpretation of rule patterns and a complexity of rule patterns without limit, while still engaging the players in strategic gameplay beyond the starting rule pattern hidden behind the screen. In terms of "videogamey" (a poor term I'll admit) I'm saying the rule patterns generated, hidden behind the screen, and described by the referee can be so dissimilar to the patterns commonly held by people as definitive of those descriptions that the game becomes jarringly nonsensical. A game certainly doesn't need to be sensical or realistic, but when done the descriptions atop the rule patterns increase the difficulty of play as they are dissimilar. Verisimilitude actually makes the logic pattern finding game of roleplaying easier for the players because the similarity to dictionary definitions make these referee descriptions clues - hints at the underlying pattern being explored. Verisimilitude is also a preference for those who desire games simulating something rather than abstract games. In the case of our hobby, I mean the PFG roleplay simulation game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What does Videogamey mean to you?
Top