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What does Videogamey mean to you?
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<blockquote data-quote="SKyOdin" data-source="post: 5105495" data-attributes="member: 57939"><p>From what I have seen in these discussions, the use of the term "videogamey" is often used as a negative, and usually towards some new aspect of the game. People rarely use it to describe any of the traditional core fundamentals of D&D, despite how often those fundamentals have been copied and integrated into videogames.</p><p></p><p>For example, I have never seen anyone claim that classes are videogamey, despite the fact that numerous videogames ranging from MMOs to console FPSs have class systems. I have never seen the concept of ability scores decried as videogamey, even though the vast majority of videogame RPGs have equivalent concepts. In general, the similarity between classic D&D elements like classes and ability scores and various videogame mechanics are much more apparent than anything brought up in these arguments such as healing surges. Why are healing surges videogamey but not classes?</p><p></p><p>So, I am generally of the opinion that people decry stuff as videogamey for the simple fact that it is new and unfamiliar, rather than anything remotely objective.</p></blockquote><p></p>
[QUOTE="SKyOdin, post: 5105495, member: 57939"] From what I have seen in these discussions, the use of the term "videogamey" is often used as a negative, and usually towards some new aspect of the game. People rarely use it to describe any of the traditional core fundamentals of D&D, despite how often those fundamentals have been copied and integrated into videogames. For example, I have never seen anyone claim that classes are videogamey, despite the fact that numerous videogames ranging from MMOs to console FPSs have class systems. I have never seen the concept of ability scores decried as videogamey, even though the vast majority of videogame RPGs have equivalent concepts. In general, the similarity between classic D&D elements like classes and ability scores and various videogame mechanics are much more apparent than anything brought up in these arguments such as healing surges. Why are healing surges videogamey but not classes? So, I am generally of the opinion that people decry stuff as videogamey for the simple fact that it is new and unfamiliar, rather than anything remotely objective. [/QUOTE]
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