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What does Videogamey mean to you?
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<blockquote data-quote="Celebrim" data-source="post: 5105992" data-attributes="member: 4937"><p>Well, props for actually making a better analogy than anyone else that has tried. The reason that 'book-y' is a better analogy that 'automobile-y' or 'giraffe-y' is that it seems to have a the features that the term 'videogamey' has, for example, they both seem to be common feelings people have in response to RPGs in a way that 'automobile-y' and 'giraffe-y' are not. In fact, in this thread, someone tried to define 'videogamey' as being the opposite of 'book-y', although the term they used was 'novelesque'. </p><p></p><p>That definition didn't go very far because he then had to define 'novelesque', which is no easier than defining 'videogamey' in the first place. It could be, once we understand what is meant by both words better that 'novelesque' really is the opposite of 'videogamey', but at this point we just don't know what to make of that comparison.</p><p></p><p>The analogy I would have used is 'cinematic', which is a word that I use in a very precise way, but is in general usage by gamers in much more general ways. The only real difference between the term is that 'cinematic' doesn't draw out 'the haters' quite as much because its usually used to mean a positive attribute of the system rather than a negative one.</p><p></p><p></p><p></p><p>Which is I think what we are trying to do. Some people seem viscerally opposed to the project.</p><p></p><p></p><p></p><p>In this case, I think that the term is in wide use precisely because the underlying issues are difficult to describe. People don't necessarily know why it feels 'videogamey' to them, or they may know but have difficulty articulating it because the specialized language that would make it easy is either unknown to them or else doesn't exist.</p><p></p><p></p><p></p><p>Oddly, that's what they've been doing in this thread.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5105992, member: 4937"] Well, props for actually making a better analogy than anyone else that has tried. The reason that 'book-y' is a better analogy that 'automobile-y' or 'giraffe-y' is that it seems to have a the features that the term 'videogamey' has, for example, they both seem to be common feelings people have in response to RPGs in a way that 'automobile-y' and 'giraffe-y' are not. In fact, in this thread, someone tried to define 'videogamey' as being the opposite of 'book-y', although the term they used was 'novelesque'. That definition didn't go very far because he then had to define 'novelesque', which is no easier than defining 'videogamey' in the first place. It could be, once we understand what is meant by both words better that 'novelesque' really is the opposite of 'videogamey', but at this point we just don't know what to make of that comparison. The analogy I would have used is 'cinematic', which is a word that I use in a very precise way, but is in general usage by gamers in much more general ways. The only real difference between the term is that 'cinematic' doesn't draw out 'the haters' quite as much because its usually used to mean a positive attribute of the system rather than a negative one. Which is I think what we are trying to do. Some people seem viscerally opposed to the project. In this case, I think that the term is in wide use precisely because the underlying issues are difficult to describe. People don't necessarily know why it feels 'videogamey' to them, or they may know but have difficulty articulating it because the specialized language that would make it easy is either unknown to them or else doesn't exist. Oddly, that's what they've been doing in this thread. [/QUOTE]
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