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[+] What does Wildemount do that Forgotten Realms doesn't?
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<blockquote data-quote="Weiley31" data-source="post: 7977078" data-attributes="member: 7017196"><p>Well for starters, it's gives Hexblades a much more legit Patron, in the form of The Arms of the Betrayers, that matches their fluff set up more than "Hey, let's mix in the Raven Queen Patron UA in fluff only with a Martial warlock" that the Hexblade got. <em>And this is coming from somebody who loves both the Raven Queen Patron UA AND the Hexblade.</em></p><p></p><p>The Echo Knight is great if you wanted a Middle Earth: Shadow of War Ringwraith like opponent/character via Echo refluffing and the Hollow One Supernatural Gift.</p><p></p><p>If you wanted some Tharizdun monsters/Great Old Ones servants, then you have that covered via the Core Spawn monsters. There is also a neat Toad devil that you can probably use for a one shot villain and a sweet entry for Frost Giant Zombies. Which would be perfect for "Attack on Titan" style DND hijinxes.</p><p></p><p>It also offers rules for leveling up your weapons. If you wanted your character to use his dead sister's training blade instead of that shiny new shotgun or whip, you can keep up with that.</p><p></p><p>And then of course, if you didn't get the books they appeared in, it has a number of reprinted races like the Assimar, Tabaxi, and Tortles in the player options. <em>Which for me is great as I don't own said books they appear in. The Tortle was DMguilds exclusive originally IIRC.</em></p><p></p><p>So even if you don't care or plan on running a Crit Roll campaign, it's <em>VERY NICE</em> for cherry picking stuff.</p></blockquote><p></p>
[QUOTE="Weiley31, post: 7977078, member: 7017196"] Well for starters, it's gives Hexblades a much more legit Patron, in the form of The Arms of the Betrayers, that matches their fluff set up more than "Hey, let's mix in the Raven Queen Patron UA in fluff only with a Martial warlock" that the Hexblade got. [I]And this is coming from somebody who loves both the Raven Queen Patron UA AND the Hexblade.[/I] The Echo Knight is great if you wanted a Middle Earth: Shadow of War Ringwraith like opponent/character via Echo refluffing and the Hollow One Supernatural Gift. If you wanted some Tharizdun monsters/Great Old Ones servants, then you have that covered via the Core Spawn monsters. There is also a neat Toad devil that you can probably use for a one shot villain and a sweet entry for Frost Giant Zombies. Which would be perfect for "Attack on Titan" style DND hijinxes. It also offers rules for leveling up your weapons. If you wanted your character to use his dead sister's training blade instead of that shiny new shotgun or whip, you can keep up with that. And then of course, if you didn't get the books they appeared in, it has a number of reprinted races like the Assimar, Tabaxi, and Tortles in the player options. [I]Which for me is great as I don't own said books they appear in. The Tortle was DMguilds exclusive originally IIRC.[/I] So even if you don't care or plan on running a Crit Roll campaign, it's [I]VERY NICE[/I] for cherry picking stuff. [/QUOTE]
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[+] What does Wildemount do that Forgotten Realms doesn't?
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