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What does you House Rules document look like?
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<blockquote data-quote="Doctor Bomb" data-source="post: 2079159" data-attributes="member: 8300"><p>I just took the SRD from the website and begain incorporating all the other stuff I like from books I bought, this website, and many others. So my entire system is littered with house rules, but I didn't make up most of them. Basics -</p><p>Characters start with a 0-level in an NPC class and get their first 3x skill points from that class, then add their first class level and gain it's max hit die and saves and one level of skill points (a lot more people are apprenticed to be a craftsman than to be a druid or paladin);</p><p>I use d-30 points, which I stole from somebody out here;</p><p>Psionics and magic are almost-transparent: creatures with spell resistance have power resistance equal to their spell resistance - 5 and vice versa;</p><p>I use cultural skills (Knowledge: Culture replaces knowledge: local; plus read and speak languages) equal to a characters mental score bonuses - you have the skill or you don't, max ranks is 5, and you gain a cultural skill point any time you would gain a feat;</p><p>AND I use a bunch of skills and a couple hundred feats I heisted from other people all over the web, mostly from the Netbook of Feats (yummy), although many of those are being replaced by feats from the new environment and creature type series books.</p><p>Other than that, what's in the 3.5 SRD is good crunch.</p></blockquote><p></p>
[QUOTE="Doctor Bomb, post: 2079159, member: 8300"] I just took the SRD from the website and begain incorporating all the other stuff I like from books I bought, this website, and many others. So my entire system is littered with house rules, but I didn't make up most of them. Basics - Characters start with a 0-level in an NPC class and get their first 3x skill points from that class, then add their first class level and gain it's max hit die and saves and one level of skill points (a lot more people are apprenticed to be a craftsman than to be a druid or paladin); I use d-30 points, which I stole from somebody out here; Psionics and magic are almost-transparent: creatures with spell resistance have power resistance equal to their spell resistance - 5 and vice versa; I use cultural skills (Knowledge: Culture replaces knowledge: local; plus read and speak languages) equal to a characters mental score bonuses - you have the skill or you don't, max ranks is 5, and you gain a cultural skill point any time you would gain a feat; AND I use a bunch of skills and a couple hundred feats I heisted from other people all over the web, mostly from the Netbook of Feats (yummy), although many of those are being replaced by feats from the new environment and creature type series books. Other than that, what's in the 3.5 SRD is good crunch. [/QUOTE]
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