Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What does you House Rules document look like?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Black Pharaoh" data-source="post: 2083744" data-attributes="member: 28235"><p>MIne is a pretty simple 1 page</p><p></p><p>Dungeons and Dragons House Rules</p><p></p><p> </p><p></p><p>1. Dying and Death: A character is considered to be dying if his hit points are in the range of -1 to – (constitution -1). A character is considered dead when his hit points are equal to –constitution.</p><p></p><p>2. Background skills: At character creation a player may choose 3 skills that should be related to the characters life before becoming an adventurer. These three skills are always considered to be class skills for that character regardless of what class the character pursues at each level. (Note: Warforged do not gain this benefit)</p><p></p><p>3. Perception: A characters perception score is equal to the average (round down) of that characters spot and listen skills. This could also be called Notice. This doesn’t come into play often, but when it does it is nice to know.</p><p></p><p>4. Stealth: A characters stealth score is equal to the average (round down) of that characters move silently and hide skills. This doesn’t come into play often, but when it does it is nice to know.</p><p></p><p>5. Leveling up: Characters may only level up between adventures/stories or during extended periods of downtime during a story or adventure. Some specific campaigns may not allow this, but it will be the general rule.</p><p></p><p>6. Skill Levels: The rank limit of both Class and Cross-Class will be level+3. There is no reason to penalize cross class skills twice.</p><p></p><p>7. Action Surge: All characters will receive the action surge feat as a bonus feat at level one.</p><p></p><p>8. Additional Action Point Uses</p><p></p><ul> <li data-xf-list-type="ul"><ul> <li data-xf-list-type="ul">An Action Point may be spent to add a d6 to your armor class for one enemy attack.</li> </ul></li> </ul><p>9. Eschew Components: Sorcerers and Bards receive the Eschew Components feat for free at first level. This feat can only be applied to spells being cast as a Sorcerer or Bard.</p><p></p><p>10. Additional Wizard Skill Points: <span style="font-family: 'Verdana'">Wizards receive an additional number of skill points per level equal to their intelligence bonus. These skill points may only be spent on knowledge skills and are still subject to the normal maximum limits.</span></p><p></p></blockquote><p></p>
[QUOTE="Black Pharaoh, post: 2083744, member: 28235"] MIne is a pretty simple 1 page Dungeons and Dragons House Rules 1. Dying and Death: A character is considered to be dying if his hit points are in the range of -1 to – (constitution -1). A character is considered dead when his hit points are equal to –constitution. 2. Background skills: At character creation a player may choose 3 skills that should be related to the characters life before becoming an adventurer. These three skills are always considered to be class skills for that character regardless of what class the character pursues at each level. (Note: Warforged do not gain this benefit) 3. Perception: A characters perception score is equal to the average (round down) of that characters spot and listen skills. This could also be called Notice. This doesn’t come into play often, but when it does it is nice to know. 4. Stealth: A characters stealth score is equal to the average (round down) of that characters move silently and hide skills. This doesn’t come into play often, but when it does it is nice to know. 5. Leveling up: Characters may only level up between adventures/stories or during extended periods of downtime during a story or adventure. Some specific campaigns may not allow this, but it will be the general rule. 6. Skill Levels: The rank limit of both Class and Cross-Class will be level+3. There is no reason to penalize cross class skills twice. 7. Action Surge: All characters will receive the action surge feat as a bonus feat at level one. 8. Additional Action Point Uses [list] [list] [*]An Action Point may be spent to add a d6 to your armor class for one enemy attack. [/list] [/list]9. Eschew Components: Sorcerers and Bards receive the Eschew Components feat for free at first level. This feat can only be applied to spells being cast as a Sorcerer or Bard. 10. Additional Wizard Skill Points: [font=Verdana]Wizards receive an additional number of skill points per level equal to their intelligence bonus. These skill points may only be spent on knowledge skills and are still subject to the normal maximum limits.[/font] [color=black][/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What does you House Rules document look like?
Top