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[+]What does your "complex fighter" look like?
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<blockquote data-quote="CleverNickName" data-source="post: 8754698" data-attributes="member: 50987"><p>About the most "complex Fighter" I can think of is the Pathfinder 1E Fighter, with its plethora of feats and features and stacking bonuses and prestige classes. It's hard to compete with that level of complexity.</p><p></p><p>But this is a 5E thread, so my answer would be a Battle Master using the "optional" rules for feats. The FIghter would have at least some magical ability as well, whether it's the High Elf's cantrip or the Eladrin's fey step ability, or V.Human with the Magic Initiate (Warlock) feat. It would use the rules in <em>Tasha's Cauldron of Everything</em> to distribute racial ability scores and swap out skill proficiencies as needed to get the right bonuses in all the right places. Layer in a couple of levels of Paladin for the buffs and smites, just to make things extra complicated. And just for a little extra bang (pun intended), use the optional DMG rules for Firearms.</p><p></p><p>Most folks in this thread are suggesting their "dream fighter," though...not the 5E fighter necessarily. So in that case, the perfect level of complexity I would want in a fighter is very close to the Battle Master or the Samurai. I'd also like to see certain abilities and maneuvers that could only be done while wielding certain weapons. If you're thinking "martial abilities are spells," then also think "weapons are spell components" and you're in the ballpark.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8754698, member: 50987"] About the most "complex Fighter" I can think of is the Pathfinder 1E Fighter, with its plethora of feats and features and stacking bonuses and prestige classes. It's hard to compete with that level of complexity. But this is a 5E thread, so my answer would be a Battle Master using the "optional" rules for feats. The FIghter would have at least some magical ability as well, whether it's the High Elf's cantrip or the Eladrin's fey step ability, or V.Human with the Magic Initiate (Warlock) feat. It would use the rules in [I]Tasha's Cauldron of Everything[/I] to distribute racial ability scores and swap out skill proficiencies as needed to get the right bonuses in all the right places. Layer in a couple of levels of Paladin for the buffs and smites, just to make things extra complicated. And just for a little extra bang (pun intended), use the optional DMG rules for Firearms. Most folks in this thread are suggesting their "dream fighter," though...not the 5E fighter necessarily. So in that case, the perfect level of complexity I would want in a fighter is very close to the Battle Master or the Samurai. I'd also like to see certain abilities and maneuvers that could only be done while wielding certain weapons. If you're thinking "martial abilities are spells," then also think "weapons are spell components" and you're in the ballpark. [/QUOTE]
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[+]What does your "complex fighter" look like?
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