Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[+]What does your "complex fighter" look like?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMforPowergamers" data-source="post: 8761962" data-attributes="member: 67338"><p>same you seem more and more to just be picking and picking to try to 'get points' somehow</p><p></p><p>I feel the same</p><p></p><p>you didn't understand mine. I did NOT mention or even hint at real world religions... you in response named 2. I didn't make it at all about religion YOU DID.</p><p></p><p>my response is clear DON'T TURN TALK ABOUT MAGIC IN THE GAME INTO ONE ABOUT REAL WORLD BELIFE AND RELIGION... no real world religion that I know of believe you can cast magic missile or fireball.</p><p></p><p>you tried to turn a very clear statement into a religious argument.</p><p></p><p>sure there are I talk about them all the time. I think you should have both (or well 3 but not important) options on level up.</p><p></p><p>the system tells you</p><p></p><p>again it's not ME saying so it's teh system. Come and Get it wasn't... it was a martial Exploit, Green FLame Blade is it is an arcane spell</p><p></p><p>the word obviously is the problem... it's YOU making a choice and deciding we must all agree.</p><p></p><p>I see no reason that "Once per day/long rest you automatically hit with an attack" has to be supernatural at all (again it seems to be the robin hood ability</p><p></p><p>wrong, it's how the fiction handles it that matters, those lables are the fiction.</p><p></p><p>A jedi uses the force to pull a weapon from an enemy's hand</p><p>Harry Potter casts a spell disarming his opponent</p><p>Conan slams his axe down disarming his opponent</p><p></p><p>1 was the force, 1 was magic, 1 was training, same effect</p><p></p><p>I mean sure, but no one is suggesting it is... I don't understand this line at all.</p><p></p><p>but if you had 'a number of times per day equal to your prof you can make a jump and go three times your normal max' special option a fighter could take that doesn't mean they are casting jump.</p><p></p><p>he hits... he keeps hitting he doesn't miss with his shots... you said any 'auto hit' ability would be magic</p><p></p><p>yes... he doesn't miss</p><p></p><p>yes</p><p></p><p>no he isn't magic he is a protagonist. </p><p></p><p>in the narrative he doesn't miss. he doesn't have a 'chance of missing' he always gets the shaft and splits the arrow.</p><p></p><p>davy crocket and robin hood and Odysseus don't use magic... they do bigger then life things (or batman or hawkeye in more modern stories)</p><p>no magic... just a hero protagonist training and smart and able to do things amazing</p><p></p><p>most likely not... I mean if they could why would they need those props and FX?</p><p></p><p>again, we know in the real world it is staged, and tricks... but we buy into the story of the wrestlers doing these things. All I am asking is that we do the same with fighters. </p><p>davy crocket and robin hood and Odysseus don't use magic... they do bigger then life things (or batman or hawkeye in more modern stories)</p><p>no magic... just a hero protagonist training and smart and able to do things amazing</p><p></p><p>nope... I do not see EITHER as a spell. I see it as abstract mechanic vs concreate mechanic but if it isn't magic it isn't magic...</p><p></p><p>in Call of Cthulhu and some other games there is a roll you can make to rewrite the scene... it isn't magic, your character isn't rewriting the scene (ala bill and ted saying to remember the trash can) it is just the way it always has been... no magic</p><p></p><p>you asked why everyone can't do everything... because the game is set up so that there are silos of abilities. barbarians rage, not rangers or fighters. if you want to rage you multi into barbarian (or take a multi class feat or something) </p><p></p><p>that is what I am asking for, to increase the siloed abilities of the fighter.</p><p></p><p>yes like your bear trap power would be an abstraction.... it wouldn't be 'magically make a trap' it's 'you had the trap' just like if you want to rage you take a level in barbarian... </p><p></p><p>again you jump from in game to out of game at break neck speeds to try to make your points... I don't think you are doing it well.</p><p></p><p>You asked why not anyone could rage. I explained why.</p><p></p><p>yes and no I am trying to show your ideal of how D&D works isn't how D&D worked in any edition I ever played, so i don't understand why you are arguing against increasing thee silo of fighter abilities.</p><p></p><p>I am showing that we have silo of abilities in classes. They are NOT based on in game fiction (or no action surge, anyone coulld sneak attack, anyone could rage) so the entire argument falls apart.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8761962, member: 67338"] same you seem more and more to just be picking and picking to try to 'get points' somehow I feel the same you didn't understand mine. I did NOT mention or even hint at real world religions... you in response named 2. I didn't make it at all about religion YOU DID. my response is clear DON'T TURN TALK ABOUT MAGIC IN THE GAME INTO ONE ABOUT REAL WORLD BELIFE AND RELIGION... no real world religion that I know of believe you can cast magic missile or fireball. you tried to turn a very clear statement into a religious argument. sure there are I talk about them all the time. I think you should have both (or well 3 but not important) options on level up. the system tells you again it's not ME saying so it's teh system. Come and Get it wasn't... it was a martial Exploit, Green FLame Blade is it is an arcane spell the word obviously is the problem... it's YOU making a choice and deciding we must all agree. I see no reason that "Once per day/long rest you automatically hit with an attack" has to be supernatural at all (again it seems to be the robin hood ability wrong, it's how the fiction handles it that matters, those lables are the fiction. A jedi uses the force to pull a weapon from an enemy's hand Harry Potter casts a spell disarming his opponent Conan slams his axe down disarming his opponent 1 was the force, 1 was magic, 1 was training, same effect I mean sure, but no one is suggesting it is... I don't understand this line at all. but if you had 'a number of times per day equal to your prof you can make a jump and go three times your normal max' special option a fighter could take that doesn't mean they are casting jump. he hits... he keeps hitting he doesn't miss with his shots... you said any 'auto hit' ability would be magic yes... he doesn't miss yes no he isn't magic he is a protagonist. in the narrative he doesn't miss. he doesn't have a 'chance of missing' he always gets the shaft and splits the arrow. davy crocket and robin hood and Odysseus don't use magic... they do bigger then life things (or batman or hawkeye in more modern stories) no magic... just a hero protagonist training and smart and able to do things amazing most likely not... I mean if they could why would they need those props and FX? again, we know in the real world it is staged, and tricks... but we buy into the story of the wrestlers doing these things. All I am asking is that we do the same with fighters. davy crocket and robin hood and Odysseus don't use magic... they do bigger then life things (or batman or hawkeye in more modern stories) no magic... just a hero protagonist training and smart and able to do things amazing nope... I do not see EITHER as a spell. I see it as abstract mechanic vs concreate mechanic but if it isn't magic it isn't magic... in Call of Cthulhu and some other games there is a roll you can make to rewrite the scene... it isn't magic, your character isn't rewriting the scene (ala bill and ted saying to remember the trash can) it is just the way it always has been... no magic you asked why everyone can't do everything... because the game is set up so that there are silos of abilities. barbarians rage, not rangers or fighters. if you want to rage you multi into barbarian (or take a multi class feat or something) that is what I am asking for, to increase the siloed abilities of the fighter. yes like your bear trap power would be an abstraction.... it wouldn't be 'magically make a trap' it's 'you had the trap' just like if you want to rage you take a level in barbarian... again you jump from in game to out of game at break neck speeds to try to make your points... I don't think you are doing it well. You asked why not anyone could rage. I explained why. yes and no I am trying to show your ideal of how D&D works isn't how D&D worked in any edition I ever played, so i don't understand why you are arguing against increasing thee silo of fighter abilities. I am showing that we have silo of abilities in classes. They are NOT based on in game fiction (or no action surge, anyone coulld sneak attack, anyone could rage) so the entire argument falls apart. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[+]What does your "complex fighter" look like?
Top