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[+]What does your "complex fighter" look like?
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<blockquote data-quote="Guest 7034872" data-source="post: 8764109"><p>My favorite by far is still the Battlemaster, and that largely because Maneuvers enable cleverer and more effective combos than just, <em>"Groo simultaneously attacks with his two swords."</em> For me, at least, the Fighter doesn't need to become all wonderfully complex (I actually think it'd suck if they were--one of the joys of playing a Fighter is they're straightforward); I just need them to be able to accomplish things that other classes can't. If they could be redesigned in such a way that a party lacking one would feel that absence and need to work around it, that'd be enough for me.</p><p></p><p>Something like a Fighter's special skills applied not just to combat but also to social interactions seems promising to me. I mean, why on Earth should a Bard carrying a little flute get better Intimidation base stats than a Fighter?? That makes no sense to me either in terms of verisimilitude (lesser concern) or gameplay (greater concern). An old thread on here last fall or so discussed possible fixes, and IIRC [USER=6987520]DND_Reborn[/USER] came up with some detailed designs. I don't know how far that project got, but I liked what I saw.</p></blockquote><p></p>
[QUOTE="Guest 7034872, post: 8764109"] My favorite by far is still the Battlemaster, and that largely because Maneuvers enable cleverer and more effective combos than just, [I]"Groo simultaneously attacks with his two swords."[/I] For me, at least, the Fighter doesn't need to become all wonderfully complex (I actually think it'd suck if they were--one of the joys of playing a Fighter is they're straightforward); I just need them to be able to accomplish things that other classes can't. If they could be redesigned in such a way that a party lacking one would feel that absence and need to work around it, that'd be enough for me. Something like a Fighter's special skills applied not just to combat but also to social interactions seems promising to me. I mean, why on Earth should a Bard carrying a little flute get better Intimidation base stats than a Fighter?? That makes no sense to me either in terms of verisimilitude (lesser concern) or gameplay (greater concern). An old thread on here last fall or so discussed possible fixes, and IIRC [USER=6987520]DND_Reborn[/USER] came up with some detailed designs. I don't know how far that project got, but I liked what I saw. [/QUOTE]
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[+]What does your "complex fighter" look like?
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