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What Does Your Perfect Session Look Like?
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<blockquote data-quote="Umbran" data-source="post: 9889709" data-attributes="member: 177"><p>Perfect? No such thing. Much like there's no single perfect movie, or perfect flavor of ice cream - what is "perfect" depends on the moods of the day.</p><p></p><p>So, how about we talk about an <em>awesome</em> game session....</p><p></p><p>For me, what game/campaign doesn't really matter - I have a great time playing all sorts of things. Similar for the "breakdown" of the session - that mix can vary.</p><p></p><p>The session is probably about 6 hours long, but there's a lot of wiggle room there.</p><p></p><p>It is probably part of a long campaign, in which the characters have all had a lot of time establishing who they were, and those characters aren't just broad stroke cliché sketches, but have some depth to them. The session is focused on some major events in the narrative - it doesn't need to be the big climactic campaign conclusion, just something important. </p><p></p><p>The most important thing is that everyone is "on". They are happy to be there, and focused on the room at hand, not their kids, how they have to mow the lawn, or the worries of the world today.</p><p></p><p>And there's several pizzas, so everyone can have their favorites.</p></blockquote><p></p>
[QUOTE="Umbran, post: 9889709, member: 177"] Perfect? No such thing. Much like there's no single perfect movie, or perfect flavor of ice cream - what is "perfect" depends on the moods of the day. So, how about we talk about an [I]awesome[/I] game session.... For me, what game/campaign doesn't really matter - I have a great time playing all sorts of things. Similar for the "breakdown" of the session - that mix can vary. The session is probably about 6 hours long, but there's a lot of wiggle room there. It is probably part of a long campaign, in which the characters have all had a lot of time establishing who they were, and those characters aren't just broad stroke cliché sketches, but have some depth to them. The session is focused on some major events in the narrative - it doesn't need to be the big climactic campaign conclusion, just something important. The most important thing is that everyone is "on". They are happy to be there, and focused on the room at hand, not their kids, how they have to mow the lawn, or the worries of the world today. And there's several pizzas, so everyone can have their favorites. [/QUOTE]
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