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What Doesn't 4E Do Well?
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<blockquote data-quote="ForceUser" data-source="post: 5055045" data-attributes="member: 2785"><p>I am pretty disappointed with the lack of multiclassing. I know that it often caused issues in previous editions, and I know that in lieu of multiclassing 4E simply has way more classes and paragon paths. But I still miss it.</p><p></p><p>I just quoted the second part because I want to toss it in my sig. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I have two specific criticisms of 4E:</p><p></p><p>1. The way magic items are hard baked into the system. They are absolutely necessary and integral to a PC's power in a way that has never before been done in D&D, and I hate that because I've never been a DM who enjoys kitting out the PCs' paper dolls. I'm much more about fewer, cooler magic items.</p><p></p><p>2. The grid. While I like the grid and tactical combat, the powers and abilities of PCs are incredibly over-focused on the combat grid in 4E. It feels way more like a board game that previous editions, and I dislike that. Even though I enjoy the combat game, something intangible about D&D has been lost for me.</p></blockquote><p></p>
[QUOTE="ForceUser, post: 5055045, member: 2785"] I am pretty disappointed with the lack of multiclassing. I know that it often caused issues in previous editions, and I know that in lieu of multiclassing 4E simply has way more classes and paragon paths. But I still miss it. I just quoted the second part because I want to toss it in my sig. :) I have two specific criticisms of 4E: 1. The way magic items are hard baked into the system. They are absolutely necessary and integral to a PC's power in a way that has never before been done in D&D, and I hate that because I've never been a DM who enjoys kitting out the PCs' paper dolls. I'm much more about fewer, cooler magic items. 2. The grid. While I like the grid and tactical combat, the powers and abilities of PCs are incredibly over-focused on the combat grid in 4E. It feels way more like a board game that previous editions, and I dislike that. Even though I enjoy the combat game, something intangible about D&D has been lost for me. [/QUOTE]
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