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What Doesn't 4E Do Well?
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<blockquote data-quote="Eric888" data-source="post: 5055721" data-attributes="member: 63376"><p>This is an excelent point. Some people don't want to juggle 4 encounter powers, 4 dailies, 6 encounter powers, item dailies, etc. etc. They either are RPers who get bored during combat or are new to the game and there really should be a few builds who only do one thing. It won't diminnish the game in the least to have several viable builds who only use at-wills.</p><p> </p><p>Righteous Brand clerics, Eladrin Feychargers, Magic Weapon Battle Enginears, and White Lotus Swordmages are the closest we get and they are still complex, just in different ways. There is no "I swing" over and over build and that is something I miss from past editions. I know they wanted fighters to be more interesting, but they really threw out the baby with the bathwater when they decided to eliminate it altogether.</p><p> </p><p> </p><p>As for controllers, I still don't see what they have that other classes don't. They are not bad. Invokers and wizards are great classes with powerful dailies, but there is never a time where the party says "boy I wish we had a controller. We really need a controller." Every class has AoE and status effects so what do they do?</p></blockquote><p></p>
[QUOTE="Eric888, post: 5055721, member: 63376"] This is an excelent point. Some people don't want to juggle 4 encounter powers, 4 dailies, 6 encounter powers, item dailies, etc. etc. They either are RPers who get bored during combat or are new to the game and there really should be a few builds who only do one thing. It won't diminnish the game in the least to have several viable builds who only use at-wills. Righteous Brand clerics, Eladrin Feychargers, Magic Weapon Battle Enginears, and White Lotus Swordmages are the closest we get and they are still complex, just in different ways. There is no "I swing" over and over build and that is something I miss from past editions. I know they wanted fighters to be more interesting, but they really threw out the baby with the bathwater when they decided to eliminate it altogether. As for controllers, I still don't see what they have that other classes don't. They are not bad. Invokers and wizards are great classes with powerful dailies, but there is never a time where the party says "boy I wish we had a controller. We really need a controller." Every class has AoE and status effects so what do they do? [/QUOTE]
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