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What Doesn't 4E Do Well?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5058930" data-attributes="member: 82106"><p>Yes, that is correct, in a <strong>Group Skill Check</strong> a character can make a check to give the lead character a +2. Group Skill Check is a specific sub-system that a DM can use within a skill challenge, it isn't an automatic thing where the players can simply say "Oh, we're using Group Skill Check now". GSC is a mechanic that the DM presents to the players as an option when he wants it to be available and thus presumably its use is factored into that SC. There is NO rule that states any character can use AA for any arbitrary skill check in an SC.</p><p></p><p></p><p></p><p></p><p>It doesn't matter. The general SC rules indeed don't touch on this, but the point still stands. Why would the example SCs provide for secondary skill use that gives a +2 bonus to another check if AA was available? Very low level PCs aside AA would virtually always be a better option since it has a fixed DC of 10.</p><p></p><p>I just don't see anywhere in the DMG where it states that AA is allowed in an SC. It may or may not have been the designer's intent but the ONLY evidence in favor of that whatsoever is that podcast, which is not part of the rules in any way shape or form. Furthermore allowing AA really borks the whole SC system so why would you assume its available and then criticize the system for the result? If some combat power can be interpreted 2 ways and one is obviously broken you don't go with the broken interpretation. Its fair enough to complain that the point should be clarified but it doesn't indicate that the mechanic itself is bad, just that the way its explained isn't good. In terms of SCs I've said from the very start they could be explained better so I don't see where we would need to disagree here.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5058930, member: 82106"] Yes, that is correct, in a [b]Group Skill Check[/b] a character can make a check to give the lead character a +2. Group Skill Check is a specific sub-system that a DM can use within a skill challenge, it isn't an automatic thing where the players can simply say "Oh, we're using Group Skill Check now". GSC is a mechanic that the DM presents to the players as an option when he wants it to be available and thus presumably its use is factored into that SC. There is NO rule that states any character can use AA for any arbitrary skill check in an SC. It doesn't matter. The general SC rules indeed don't touch on this, but the point still stands. Why would the example SCs provide for secondary skill use that gives a +2 bonus to another check if AA was available? Very low level PCs aside AA would virtually always be a better option since it has a fixed DC of 10. I just don't see anywhere in the DMG where it states that AA is allowed in an SC. It may or may not have been the designer's intent but the ONLY evidence in favor of that whatsoever is that podcast, which is not part of the rules in any way shape or form. Furthermore allowing AA really borks the whole SC system so why would you assume its available and then criticize the system for the result? If some combat power can be interpreted 2 ways and one is obviously broken you don't go with the broken interpretation. Its fair enough to complain that the point should be clarified but it doesn't indicate that the mechanic itself is bad, just that the way its explained isn't good. In terms of SCs I've said from the very start they could be explained better so I don't see where we would need to disagree here. [/QUOTE]
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