Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What Doesn't 4E Do Well?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 5065980" data-attributes="member: 2011"><p>You do understand that there are actually turns in a Skill Challenge, correct?</p><p></p><p>Hogging the spotlight is not the issue because each player waits his turn.</p><p></p><p>If you are not doing turns, then you are not doing a Skill Challenge as per the rules.</p><p></p><p>If you are doing turns, then yes, you are breaking up the flow. You could be having a great conversation between the Paladin and the Cleric and the Mayor and on the Wizard's turn, the conversation stops as he does a History check and is forced to contribute to the roleplaying or is forced to minimally roll the dice and try to figure something out. What if on his turn he wants to do his History check, but doesn't want to relate that information in front of the Mayor? You just broke the flow in order to supply History information to the player of the Wizard.</p><p></p><p>By definition, skill challenges break the flow because they force the flow into a linear turn by turn encounter. Those players who want to speak are forced to wait their turn and those players who want to sit back and watch are forced to take their turn. And, everyone is forced to roll dice.</p><p></p><p>How can you not consider these types of rules artificial and contrived, as opposed to naturally flowing and spontaneous? It changes roleplaying to rollplaying.</p><p></p><p>Rules on roleplaying in general do not work. The very concept of roleplaying isn't to roll dice, it's to interact in real time. Dice rolls should only be involved when the DM decides that the outcome of the result should be random as opposed to just specified by the DM.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5065980, member: 2011"] You do understand that there are actually turns in a Skill Challenge, correct? Hogging the spotlight is not the issue because each player waits his turn. If you are not doing turns, then you are not doing a Skill Challenge as per the rules. If you are doing turns, then yes, you are breaking up the flow. You could be having a great conversation between the Paladin and the Cleric and the Mayor and on the Wizard's turn, the conversation stops as he does a History check and is forced to contribute to the roleplaying or is forced to minimally roll the dice and try to figure something out. What if on his turn he wants to do his History check, but doesn't want to relate that information in front of the Mayor? You just broke the flow in order to supply History information to the player of the Wizard. By definition, skill challenges break the flow because they force the flow into a linear turn by turn encounter. Those players who want to speak are forced to wait their turn and those players who want to sit back and watch are forced to take their turn. And, everyone is forced to roll dice. How can you not consider these types of rules artificial and contrived, as opposed to naturally flowing and spontaneous? It changes roleplaying to rollplaying. Rules on roleplaying in general do not work. The very concept of roleplaying isn't to roll dice, it's to interact in real time. Dice rolls should only be involved when the DM decides that the outcome of the result should be random as opposed to just specified by the DM. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What Doesn't 4E Do Well?
Top