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What doesn't belong in the "core"
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<blockquote data-quote="SKyOdin" data-source="post: 5794498" data-attributes="member: 57939"><p>Making a decision on what should be in the core based on what people don't want in the game is pointless; it would only lead to disunity. The contents of the core should be determined by what people <em>want</em>. WotC needs to take a look at the stuff people most want and try their best to squeeze as much of that as they can considering space and practical limitations. Monte Cook himself said in an article that even if only 10% of the player base really wants gnomes in D&D, that was big enough of a set of players that it can affect one out of every two D&D groups. Trying to give people the things they want to have is far more constructive than trying to appease what people don't want in the new edition, even if it is only a minority that wants the thing.</p></blockquote><p></p>
[QUOTE="SKyOdin, post: 5794498, member: 57939"] Making a decision on what should be in the core based on what people don't want in the game is pointless; it would only lead to disunity. The contents of the core should be determined by what people [i]want[/i]. WotC needs to take a look at the stuff people most want and try their best to squeeze as much of that as they can considering space and practical limitations. Monte Cook himself said in an article that even if only 10% of the player base really wants gnomes in D&D, that was big enough of a set of players that it can affect one out of every two D&D groups. Trying to give people the things they want to have is far more constructive than trying to appease what people don't want in the new edition, even if it is only a minority that wants the thing. [/QUOTE]
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What doesn't belong in the "core"
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