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What DON'T you like about 1E AD&D?
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<blockquote data-quote="Storm Raven" data-source="post: 3906586" data-attributes="member: 307"><p>And the quote doesn't cover what I'm talking about. Perhaps if you read what I wrote, you'd understand that what you are citing is entirely inapplicable. You see, in most groups, it appears that the DMing slot rotated (as was true of the original groups headed up by Gygax himself). So that means, by necessity, that at most gaming tables, there would be numerous people at the table who had not only looked inside the DMG, but had actually read it and studied it. And they were even doing that in accord with the advice section you quoted. But what happened when they stopped DMing and someone else took over? I doubt that they had memory purging devices that would allow them to edit the information they knew out of their brains, so they were at the table as players, with the supposedly forbidden DMG knowledge in their heads. Somehow they were still able to play the game and enjoy it.</p><p></p><p>One could also point to the numerous play advice articles that appeared in the pages of <em>Dragon</em> in the 1e days that explicitly said that to be a good player, one should help the DM by knowing the rules, including the rules in the DMG. And the numerous articles in <em>Dragon</em> in which players were given advice concerning their character abilities that relied on information from the DMG. Several of those articles being written by the original core group of players, and some written by Gygax himself.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 3906586, member: 307"] And the quote doesn't cover what I'm talking about. Perhaps if you read what I wrote, you'd understand that what you are citing is entirely inapplicable. You see, in most groups, it appears that the DMing slot rotated (as was true of the original groups headed up by Gygax himself). So that means, by necessity, that at most gaming tables, there would be numerous people at the table who had not only looked inside the DMG, but had actually read it and studied it. And they were even doing that in accord with the advice section you quoted. But what happened when they stopped DMing and someone else took over? I doubt that they had memory purging devices that would allow them to edit the information they knew out of their brains, so they were at the table as players, with the supposedly forbidden DMG knowledge in their heads. Somehow they were still able to play the game and enjoy it. One could also point to the numerous play advice articles that appeared in the pages of [i]Dragon[/i] in the 1e days that explicitly said that to be a good player, one should help the DM by knowing the rules, including the rules in the DMG. And the numerous articles in [i]Dragon[/i] in which players were given advice concerning their character abilities that relied on information from the DMG. Several of those articles being written by the original core group of players, and some written by Gygax himself. [/QUOTE]
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