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What DON'T you like about 1E AD&D?
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<blockquote data-quote="Storm Raven" data-source="post: 3912206" data-attributes="member: 307"><p>I'm not saying one way is more valid than the other. I'm saying that the "bug" of the game (poorly designed and sometimes unintelligble or unusable rules) doesn't make the game "better" because there was some big benefit to keeping players ignorant of the rules. I'm also pointing out that the game, as designed, and as it appears to have been commonly played, didn't play that way in practice either.</p><p></p><p>If you wanted to keep your players ignorant of the rules, that's your business. But don't run around trying to claim that is some sort of brilliant design feature. It wasn't. If it was, then you should have discarded D&D in favor of "Cops and Robbers", since that game has no rules other than "what we say so at the time". Those who argue the wonderfulness of the vaguensss of D&D's rules should have dropped D&D for that instead - they would have found the lack of definition in those rules even more "mysterious and new".</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 3912206, member: 307"] I'm not saying one way is more valid than the other. I'm saying that the "bug" of the game (poorly designed and sometimes unintelligble or unusable rules) doesn't make the game "better" because there was some big benefit to keeping players ignorant of the rules. I'm also pointing out that the game, as designed, and as it appears to have been commonly played, didn't play that way in practice either. If you wanted to keep your players ignorant of the rules, that's your business. But don't run around trying to claim that is some sort of brilliant design feature. It wasn't. If it was, then you should have discarded D&D in favor of "Cops and Robbers", since that game has no rules other than "what we say so at the time". Those who argue the wonderfulness of the vaguensss of D&D's rules should have dropped D&D for that instead - they would have found the lack of definition in those rules even more "mysterious and new". [/QUOTE]
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What DON'T you like about 1E AD&D?
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