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What DON'T you like about 1E AD&D?
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 3916458" data-attributes="member: 32740"><p>The weapon vs. AC modifiers my have been a bad idea for one reason or another but they were easy to apply. Before 2nd Edition we had already begun practical use of THACO amongst ourselves. For use of the WvAC adjustments we just had a bar of boxes numbered from 10 to 0 on our character sheets (which I always designed myself anyway), and entered the adjusted THACO results for use against actual armored opponents. The practical result of their use was simply that there wound up being a disproportionate number of morning stars (after the player who was an army engineer announced his calculation that of ALL the PH weapons its average damage and armor adjustments made it the best all-around choice - essentially he converted them all to average damage per round for comparison because engineers are like that). 2H swords were still uncommon though because fighters could seldom be parted from their shields despite the hit and damage advantages.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 3916458, member: 32740"] The weapon vs. AC modifiers my have been a bad idea for one reason or another but they were easy to apply. Before 2nd Edition we had already begun practical use of THACO amongst ourselves. For use of the WvAC adjustments we just had a bar of boxes numbered from 10 to 0 on our character sheets (which I always designed myself anyway), and entered the adjusted THACO results for use against actual armored opponents. The practical result of their use was simply that there wound up being a disproportionate number of morning stars (after the player who was an army engineer announced his calculation that of ALL the PH weapons its average damage and armor adjustments made it the best all-around choice - essentially he converted them all to average damage per round for comparison because engineers are like that). 2H swords were still uncommon though because fighters could seldom be parted from their shields despite the hit and damage advantages. [/QUOTE]
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What DON'T you like about 1E AD&D?
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