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What Don't You Like About Dungeons?
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<blockquote data-quote="HaroldTheHobbit" data-source="post: 8982140" data-attributes="member: 7031679"><p>Well, I've decided not to play Dungeons & Dragons specifically for the foreseeable future, but yes, I GM classic high fantasy as one of my preferred genres. And my biggest beef with dungeons is that my group focus on and really enjoy the social pillar and roleplaying. And the classic dungeon take a lot more prep to make role playable and social than if the party hang in town or do their Marx brothers stuff in a village they just entered. </p><p></p><p>Nowadays the definition of dungeon is pretty fluid, but for me it's a confined area with a focus on combat encounters. I tend to put in some variant of combat heavy dungeon in like every 10-15 session in my own campaigns - that seem to hit my groups sweet spot.</p><p></p><p>So it's not that I hate dungeons, it's just that me and my table rather do other stuff during our session that fight with the bugbear in the 20 by 20 room to the left.</p></blockquote><p></p>
[QUOTE="HaroldTheHobbit, post: 8982140, member: 7031679"] Well, I've decided not to play Dungeons & Dragons specifically for the foreseeable future, but yes, I GM classic high fantasy as one of my preferred genres. And my biggest beef with dungeons is that my group focus on and really enjoy the social pillar and roleplaying. And the classic dungeon take a lot more prep to make role playable and social than if the party hang in town or do their Marx brothers stuff in a village they just entered. Nowadays the definition of dungeon is pretty fluid, but for me it's a confined area with a focus on combat encounters. I tend to put in some variant of combat heavy dungeon in like every 10-15 session in my own campaigns - that seem to hit my groups sweet spot. So it's not that I hate dungeons, it's just that me and my table rather do other stuff during our session that fight with the bugbear in the 20 by 20 room to the left. [/QUOTE]
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