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<blockquote data-quote="Malmuria" data-source="post: 8983757" data-attributes="member: 7030755"><p>A dungeon that I liked: <a href="https://necroticgnome.com/products/dolmenwood-winters-daughter" target="_blank">Winter's Daughter</a> by Necrotic Gnome</p><p></p><p>Why I liked it: </p><ul> <li data-xf-list-type="ul">strong theme (star crossed lovers, faerie connections)</li> <li data-xf-list-type="ul">holistic and interconnected environment (about 15 total rooms or spaces)</li> <li data-xf-list-type="ul">combat possible but not necessary</li> <li data-xf-list-type="ul">traps and social interactions that require skill but also match whimsical theme</li> <li data-xf-list-type="ul">no singular "ending" or story outcome</li> </ul><p></p><p>Play report: </p><p></p><p>The 1st level characters came to this tomb looking for a ring to bring back to the town's wizard. So, graverobbing. They couldn't get through the front door but they found a side entrance on the top of the burial mound. Through some careful prodding via a dropped oil flask, they were able to discover the movement-detecting worms before they entered; they took care of said worms with some more oil and some fire.</p><p></p><p>once inside, a series of events</p><ul> <li data-xf-list-type="ul">discovered the sacred and valuable relics of a monk, along with a book telling of the story of a famous knight that fought against the faerie</li> <li data-xf-list-type="ul">a neutral character tried to pick up a sacred candlestick, which then animated and started attacking said character until the friar/cleric character broke it up.</li> <li data-xf-list-type="ul">the wizard was frozen solid by a mirror and had to be melted by the aforementioned candlestick</li> <li data-xf-list-type="ul">murals were discovered of a knight and his two hounds (the clue to a puzzle in a different room)</li> <li data-xf-list-type="ul">an encounter with dancing skeletons that party attacked (even though they didn't need to). One of the effects of the skeleton attacks was to make the characters float</li> <li data-xf-list-type="ul">an encounter with the ghost of the knight. They found the ring they were looking for but the knight wants them to deliver it to a princess in the faeire. They <em>could have</em> just left with the ring but they are nice people.</li> <li data-xf-list-type="ul">wander into the faeire</li> <li data-xf-list-type="ul">made to eat magic mushrooms by a goblin, with wild effects</li> <li data-xf-list-type="ul">deliver ring, unite lovers, secretly invite the enmity of a faerie prince</li> </ul></blockquote><p></p>
[QUOTE="Malmuria, post: 8983757, member: 7030755"] A dungeon that I liked: [URL='https://necroticgnome.com/products/dolmenwood-winters-daughter']Winter's Daughter[/URL] by Necrotic Gnome Why I liked it: [LIST] [*]strong theme (star crossed lovers, faerie connections) [*]holistic and interconnected environment (about 15 total rooms or spaces) [*]combat possible but not necessary [*]traps and social interactions that require skill but also match whimsical theme [*]no singular "ending" or story outcome [/LIST] Play report: The 1st level characters came to this tomb looking for a ring to bring back to the town's wizard. So, graverobbing. They couldn't get through the front door but they found a side entrance on the top of the burial mound. Through some careful prodding via a dropped oil flask, they were able to discover the movement-detecting worms before they entered; they took care of said worms with some more oil and some fire. once inside, a series of events [LIST] [*]discovered the sacred and valuable relics of a monk, along with a book telling of the story of a famous knight that fought against the faerie [*]a neutral character tried to pick up a sacred candlestick, which then animated and started attacking said character until the friar/cleric character broke it up. [*]the wizard was frozen solid by a mirror and had to be melted by the aforementioned candlestick [*]murals were discovered of a knight and his two hounds (the clue to a puzzle in a different room) [*]an encounter with dancing skeletons that party attacked (even though they didn't need to). One of the effects of the skeleton attacks was to make the characters float [*]an encounter with the ghost of the knight. They found the ring they were looking for but the knight wants them to deliver it to a princess in the faeire. They [I]could have[/I] just left with the ring but they are nice people. [*]wander into the faeire [*]made to eat magic mushrooms by a goblin, with wild effects [*]deliver ring, unite lovers, secretly invite the enmity of a faerie prince [/LIST] [/QUOTE]
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