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General Tabletop Discussion
*Pathfinder & Starfinder
What edition had the ideal version of each class?
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<blockquote data-quote="Hassassin" data-source="post: 5835909" data-attributes="member: 6675228"><p>Light weapons cost 1 damage average compared to one-handed. Rapier even less (higher threat range). You can sneak with TWF, which gives you more than two-handed damage.</p><p></p><p>Feinting doesn't have a per encounter limit. Invisibility is pretty easy to get once you are high enough level that 3/4 BAB starts to show.</p><p></p><p></p><p></p><p>In not saying 3e rogue is more powerful than the 4e one. It just didn't suck and was IMO great in other ways. We have to disagree about which is more flavorful.</p><p></p><p></p><p></p><p>3e skill DCs were not level based. Except in (some) opposed rolls, of course. Many skills (e.g. climb, jump, tumble, ride, swim) didn't really need more than ~5 ranks to cover 90% of what you wanted to do.</p><p></p><p>It's easy to have a hybrid system, where the default is +level to N skills but you can buy N ranks per level instead. I know many played 3e by just maxing a few skills.</p></blockquote><p></p>
[QUOTE="Hassassin, post: 5835909, member: 6675228"] Light weapons cost 1 damage average compared to one-handed. Rapier even less (higher threat range). You can sneak with TWF, which gives you more than two-handed damage. Feinting doesn't have a per encounter limit. Invisibility is pretty easy to get once you are high enough level that 3/4 BAB starts to show. In not saying 3e rogue is more powerful than the 4e one. It just didn't suck and was IMO great in other ways. We have to disagree about which is more flavorful. 3e skill DCs were not level based. Except in (some) opposed rolls, of course. Many skills (e.g. climb, jump, tumble, ride, swim) didn't really need more than ~5 ranks to cover 90% of what you wanted to do. It's easy to have a hybrid system, where the default is +level to N skills but you can buy N ranks per level instead. I know many played 3e by just maxing a few skills. [/QUOTE]
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What edition had the ideal version of each class?
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