Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What editions of Dungeons & Dragons do you like?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="teitan" data-source="post: 8169782" data-attributes="member: 3457"><p>I like 1e, 3e & 5e. Even my 2e games were more like 1e. </p><p></p><p>1e hit all the sweet spots for me, I learned on it so it makes sense but there was something to 1e that 2e lacked and it wasn't the wonkiness. </p><p></p><p>With 1e I felt like I was playing a fantasy adventure that dank and dirty, it was merciless, the gods didn't even really seem to care so you didn't really know where a cleric got his power beyond his/her faith in some higher power except for the truly nasty ones like Iuz. Even before From the Ashes Greyhawk was a grim setting. Survival wasn't easy and with 1e's random character generation there was no such thing as "party balance" in the sense of a classic D&D party of Fighter, Thief, Cleric & Wizard. It was down to the roll. Even the OGB FR set was dank & dirty. </p><p></p><p>I always felt the designers in 2e wanted to be developing for a different game as while the settings were cool, tacking them onto the AD&D rules resulted in some very poor integration. Seem to be worse once White Wolf started eating into TSR's market share like a hungry shark. I played 2e but It always seemed to me that no one understood how NWP worked, they just wanted them on their sheet and the Priest class was an interesting idea but poorly executed with all the spheres and even level restrictions for spells based on Deity power levels. WHo would choose to worship Iuz as an example? You got jack for it so why was he such a formidable force in the world? I mean sure, Roleplaying purposes but you were not going to last wrong really as a PC based on the rules which meant being a priest of a lesser god or demigod was not going to be much fun and you weren't really going to be able to contribute to the party in the medium or long run.</p><p></p><p>3e was soooooooooooooooo much better. I would say 3e is my favorite edition of the game still. I was hating on 3e for a while. I would read the arguments like LFQW and think yeah that's a problem with the game but really... I learned to DM in 1e and 2e so to me party balance was about letting characters shine and giving players their moments, wisely handing out treasure. It wasn't about making sure everyone did the same amount of damage etc. But I will say 3.5 ranks in the middle of my editions because it was when things seemed to get away from "D&D" and into more weird areas. Core rules were great, I disliked the fact that I would need to spend hours converting stuff I was told I wouldn't need to for sure. Really I just got burnt out because for those 8 or so years I was ALWAYS the DM. SO I had a big disdain for 3.5 by the time 4e came out and... I never got to play it. The one thing I disliked about 3e was that it was the edition when "character build" became a part of the language for sure. Munchkin gaming became "System Mastery". 3e really brought back, for me, that AD&D1e feel.</p><p></p><p>5e is great, it's my number 2 edition. I really like its simplicity but it also seems to be its drawback. We still see builds and most of the conversations I've seen on character builds, like in 3e, break the rules. It has a very 2e feel but the designers seem to be building settings that are designed FOR D&D instead of trying to fit things into the D&D system and I really appreciate that. Theros is great, Wildemount is my favorite setting for the game. It's number 2 because while as a DM it's easiest for me to run and allows me to improv on the fly again, its kind of limited in options. You pick a class, you get a subclass between level 1 or 3 and... if you don't use feats, you are kind done in the character creation department. Admittedly I am super happy they aren't releasing like they used to though. Quarterly releases and rules supplements maybe every 18 months sits well with me. Its tight at number 2 between 3e and 5e for number 1. </p><p></p><p>Pathfinder, I didn't play it due to my 3.5 disdain from years of playing but I played a session of 1e a few months back. My wife was super excited to try it so we bought a lot of the pocket edition books and played a single session due to DM impropriety in his desires but it gave me that kick I got when 3e first came out. I would play 1e again. 2e I liked on paper but not sure about. I'd like to try it as a DM and a player. I may get the pocket edition since I sold my hardcovers a few months back but I honestrly don't see a lot of differences between PF1 and 2 aside from some rules implementations. ALternate racial traits and class abilities seem to be the same as the PF2 feat system.</p></blockquote><p></p>
[QUOTE="teitan, post: 8169782, member: 3457"] I like 1e, 3e & 5e. Even my 2e games were more like 1e. 1e hit all the sweet spots for me, I learned on it so it makes sense but there was something to 1e that 2e lacked and it wasn't the wonkiness. With 1e I felt like I was playing a fantasy adventure that dank and dirty, it was merciless, the gods didn't even really seem to care so you didn't really know where a cleric got his power beyond his/her faith in some higher power except for the truly nasty ones like Iuz. Even before From the Ashes Greyhawk was a grim setting. Survival wasn't easy and with 1e's random character generation there was no such thing as "party balance" in the sense of a classic D&D party of Fighter, Thief, Cleric & Wizard. It was down to the roll. Even the OGB FR set was dank & dirty. I always felt the designers in 2e wanted to be developing for a different game as while the settings were cool, tacking them onto the AD&D rules resulted in some very poor integration. Seem to be worse once White Wolf started eating into TSR's market share like a hungry shark. I played 2e but It always seemed to me that no one understood how NWP worked, they just wanted them on their sheet and the Priest class was an interesting idea but poorly executed with all the spheres and even level restrictions for spells based on Deity power levels. WHo would choose to worship Iuz as an example? You got jack for it so why was he such a formidable force in the world? I mean sure, Roleplaying purposes but you were not going to last wrong really as a PC based on the rules which meant being a priest of a lesser god or demigod was not going to be much fun and you weren't really going to be able to contribute to the party in the medium or long run. 3e was soooooooooooooooo much better. I would say 3e is my favorite edition of the game still. I was hating on 3e for a while. I would read the arguments like LFQW and think yeah that's a problem with the game but really... I learned to DM in 1e and 2e so to me party balance was about letting characters shine and giving players their moments, wisely handing out treasure. It wasn't about making sure everyone did the same amount of damage etc. But I will say 3.5 ranks in the middle of my editions because it was when things seemed to get away from "D&D" and into more weird areas. Core rules were great, I disliked the fact that I would need to spend hours converting stuff I was told I wouldn't need to for sure. Really I just got burnt out because for those 8 or so years I was ALWAYS the DM. SO I had a big disdain for 3.5 by the time 4e came out and... I never got to play it. The one thing I disliked about 3e was that it was the edition when "character build" became a part of the language for sure. Munchkin gaming became "System Mastery". 3e really brought back, for me, that AD&D1e feel. 5e is great, it's my number 2 edition. I really like its simplicity but it also seems to be its drawback. We still see builds and most of the conversations I've seen on character builds, like in 3e, break the rules. It has a very 2e feel but the designers seem to be building settings that are designed FOR D&D instead of trying to fit things into the D&D system and I really appreciate that. Theros is great, Wildemount is my favorite setting for the game. It's number 2 because while as a DM it's easiest for me to run and allows me to improv on the fly again, its kind of limited in options. You pick a class, you get a subclass between level 1 or 3 and... if you don't use feats, you are kind done in the character creation department. Admittedly I am super happy they aren't releasing like they used to though. Quarterly releases and rules supplements maybe every 18 months sits well with me. Its tight at number 2 between 3e and 5e for number 1. Pathfinder, I didn't play it due to my 3.5 disdain from years of playing but I played a session of 1e a few months back. My wife was super excited to try it so we bought a lot of the pocket edition books and played a single session due to DM impropriety in his desires but it gave me that kick I got when 3e first came out. I would play 1e again. 2e I liked on paper but not sure about. I'd like to try it as a DM and a player. I may get the pocket edition since I sold my hardcovers a few months back but I honestrly don't see a lot of differences between PF1 and 2 aside from some rules implementations. ALternate racial traits and class abilities seem to be the same as the PF2 feat system. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What editions of Dungeons & Dragons do you like?
Top