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What elements does D&D need to keep?
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<blockquote data-quote="Vaalingrade" data-source="post: 8230008" data-attributes="member: 82524"><p>For me, one leads into the other. I like fine-tuning who and what my character is to get a specific experience I'm going to get in play.</p><p></p><p>Tonight for example, I'm not just playing and aasimar bard, I'm playing a half-cocked mad scientist with Disney princess tendencies thanks to my feat loadout. (Pathfinder game, so I have a healthy amount of feat and archetype choices). And it's not just me playing at that, I actually have those abilities mechanically: I science the monsters we fight to develop armaments for the team and can sing animals to our defense... and also manipulate shadows because whatever celestial is in my family tree isn't normal.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 8230008, member: 82524"] For me, one leads into the other. I like fine-tuning who and what my character is to get a specific experience I'm going to get in play. Tonight for example, I'm not just playing and aasimar bard, I'm playing a half-cocked mad scientist with Disney princess tendencies thanks to my feat loadout. (Pathfinder game, so I have a healthy amount of feat and archetype choices). And it's not just me playing at that, I actually have those abilities mechanically: I science the monsters we fight to develop armaments for the team and can sing animals to our defense... and also manipulate shadows because whatever celestial is in my family tree isn't normal. [/QUOTE]
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What elements does D&D need to keep?
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