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What elements should D&D keep? forums vs. Reddit
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<blockquote data-quote="JEB" data-source="post: 8250456" data-attributes="member: 10148"><p>When someone says they want to keep an element of a game, are you suggesting that keeping that element in the game has no value to them? If it had no value to them, I would have expected them not to check the box that indicates they want to keep the element. That was, in fact, the intent of my instructions. And if they think it's valuable to keep... does that not suggest at least some degree of importance to them?</p><p></p><p>I suppose you can separate "I want to keep this element" from "I feel this element is important to keep", but that seems like splitting hairs to me.</p><p></p><p></p><p>So if 100% of people said they wanted to keep <em>alarm</em>, you don't think that maybe Wizards might want to keep <em>alarm</em> in the game? That's certainly data I would like to have, if I was forced to choose between <em>alarm</em> and other spells, particularly ones that had very little explicit support.</p><p></p><p>That doesn't mean you absolutely can't cut <em>alarm</em>, it probably isn't a deal-breaker in the big picture... but why do so when so many folks say they want to keep it?</p><p></p><p></p><p>Actually, I was rather surprised by how high and low certain elements ranked. (I was certainly expecting alignment to do better on Reddit, for example, but it was actually pretty consistent with forum results. And it's interesting that an element as imprecise and arguably archaic as Armor Class has consistently been a strong contender. And I expected character races to do more poorly than they did, in the context of recent events and the "feel" poll.)</p><p></p><p>It is true, however, that on seeing the final tally, it's not that surprising to me that the highest-ranking elements are ones pretty integral to the historical structure of the game. Classes, hit points, ability scores, even the funky dice. But I didn't go in expecting those to do that well.</p><p></p><p></p><p>As I said, there's certainly room for polls that capture more nuance. I certainly would like to see someone do them.</p><p></p><p>I'll also say this - if anyone wants to have the raw data, to make their own analysis, I'm happy to share it. Google Forms actually gives you each individual response, anonymized, which could be very useful for figuring out bigger trends. (I don't see a way to get individual responses from ENWorld's poll, unfortunately, but maybe someone is listening and can help?)</p></blockquote><p></p>
[QUOTE="JEB, post: 8250456, member: 10148"] When someone says they want to keep an element of a game, are you suggesting that keeping that element in the game has no value to them? If it had no value to them, I would have expected them not to check the box that indicates they want to keep the element. That was, in fact, the intent of my instructions. And if they think it's valuable to keep... does that not suggest at least some degree of importance to them? I suppose you can separate "I want to keep this element" from "I feel this element is important to keep", but that seems like splitting hairs to me. So if 100% of people said they wanted to keep [I]alarm[/I], you don't think that maybe Wizards might want to keep [I]alarm[/I] in the game? That's certainly data I would like to have, if I was forced to choose between [I]alarm[/I] and other spells, particularly ones that had very little explicit support. That doesn't mean you absolutely can't cut [I]alarm[/I], it probably isn't a deal-breaker in the big picture... but why do so when so many folks say they want to keep it? Actually, I was rather surprised by how high and low certain elements ranked. (I was certainly expecting alignment to do better on Reddit, for example, but it was actually pretty consistent with forum results. And it's interesting that an element as imprecise and arguably archaic as Armor Class has consistently been a strong contender. And I expected character races to do more poorly than they did, in the context of recent events and the "feel" poll.) It is true, however, that on seeing the final tally, it's not that surprising to me that the highest-ranking elements are ones pretty integral to the historical structure of the game. Classes, hit points, ability scores, even the funky dice. But I didn't go in expecting those to do that well. As I said, there's certainly room for polls that capture more nuance. I certainly would like to see someone do them. I'll also say this - if anyone wants to have the raw data, to make their own analysis, I'm happy to share it. Google Forms actually gives you each individual response, anonymized, which could be very useful for figuring out bigger trends. (I don't see a way to get individual responses from ENWorld's poll, unfortunately, but maybe someone is listening and can help?) [/QUOTE]
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