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What (else) got the shaft in 3E?
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<blockquote data-quote="nopantsyet" data-source="post: 535366" data-attributes="member: 3109"><p>Small monks. I can't believe everybody is hung up on sorcerers and specialist wizards when with small monks there is nothing subjective about it. They get the shaft plain and simply. Lower damage and speed by 30%--who thought of this and were they on crack? </p><p></p><p>Last time I checked, STR15 = STR15 regardless of what size the creature/character is. No other class penalizes characters by size. And if small characters are slower, they should be slower regardless of race. And it just gets worse as they advance because the disparity grows. At lvl20 speed is 60 vs. 90, and damage is 2d6 vs. 1d20. </p><p></p><p>So they are penalized pretty severely with no compensating bonus. They should at least have improved defense in the form of a better AC bonus, or compensate lower damage with higher BAB. As it is, you get screwed if god forbid you want to play a small monk because you will be 4 levels behind a medium monk in damage, and almost 5 levels behind him in speed. And all that for...nothing. Preposterous.</p><p></p><p>But as for specialty wizards, I think rather than a bonus spell, each school should have a restricted list that only specialists have access to, and at least one spell for each level must be from that list. That better offsets the prohibited school/s and would really make you think about whether you wanted to specialize or remain general. Something along those lines anyway...</p></blockquote><p></p>
[QUOTE="nopantsyet, post: 535366, member: 3109"] Small monks. I can't believe everybody is hung up on sorcerers and specialist wizards when with small monks there is nothing subjective about it. They get the shaft plain and simply. Lower damage and speed by 30%--who thought of this and were they on crack? Last time I checked, STR15 = STR15 regardless of what size the creature/character is. No other class penalizes characters by size. And if small characters are slower, they should be slower regardless of race. And it just gets worse as they advance because the disparity grows. At lvl20 speed is 60 vs. 90, and damage is 2d6 vs. 1d20. So they are penalized pretty severely with no compensating bonus. They should at least have improved defense in the form of a better AC bonus, or compensate lower damage with higher BAB. As it is, you get screwed if god forbid you want to play a small monk because you will be 4 levels behind a medium monk in damage, and almost 5 levels behind him in speed. And all that for...nothing. Preposterous. But as for specialty wizards, I think rather than a bonus spell, each school should have a restricted list that only specialists have access to, and at least one spell for each level must be from that list. That better offsets the prohibited school/s and would really make you think about whether you wanted to specialize or remain general. Something along those lines anyway... [/QUOTE]
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