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*Pathfinder & Starfinder
What Empowered value gets multiplied?
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<blockquote data-quote="rkanodia" data-source="post: 1741197" data-attributes="member: 11681"><p>A character exceeding their heavy load can only move 5' per round (as a full-round action) and loses their Dex bonus to AC. So a wizard would not be rendered entirely helpless but would certainly be rather exposed - no five-foot-step-and-cast, and rogues will go to town on him.</p><p></p><p>Note that the rules <em>don't</em> say what happens when you suddenly find that you are forced to try to carry more than twice your heavy load. It follows logically from the statement "A character can lift as much as double his or her maximum load off the ground" that a character can't lift more than double his or her maximum load off the ground. And if you even <em>think</em>, Hypersmurf, about saying "It only says what you can do, without explicitly stating that you can't do anything more" I swear that I will have an Iconic Breakdown.</p><p></p><p>I would probably rule that a character carrying more than twice his heavy load (i.e. 21+ pounds for a character with 1 strength, and not altogether implausible for a wizard to be carrying) finds themselves prone (since they can't lift the items 'off the ground', and the items are on their person, so they had better be on the ground too) and unable to move any distance. Casting spells with somatic components becomes impossible for him or her. The character may be able to relieve themselves of some burdens by dropping items held in the hand, or shrugging off packs and bags.</p></blockquote><p></p>
[QUOTE="rkanodia, post: 1741197, member: 11681"] A character exceeding their heavy load can only move 5' per round (as a full-round action) and loses their Dex bonus to AC. So a wizard would not be rendered entirely helpless but would certainly be rather exposed - no five-foot-step-and-cast, and rogues will go to town on him. Note that the rules [i]don't[/i] say what happens when you suddenly find that you are forced to try to carry more than twice your heavy load. It follows logically from the statement "A character can lift as much as double his or her maximum load off the ground" that a character can't lift more than double his or her maximum load off the ground. And if you even [i]think[/i], Hypersmurf, about saying "It only says what you can do, without explicitly stating that you can't do anything more" I swear that I will have an Iconic Breakdown. I would probably rule that a character carrying more than twice his heavy load (i.e. 21+ pounds for a character with 1 strength, and not altogether implausible for a wizard to be carrying) finds themselves prone (since they can't lift the items 'off the ground', and the items are on their person, so they had better be on the ground too) and unable to move any distance. Casting spells with somatic components becomes impossible for him or her. The character may be able to relieve themselves of some burdens by dropping items held in the hand, or shrugging off packs and bags. [/QUOTE]
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What Empowered value gets multiplied?
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