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What ever happened to just "playing" the game and telling a great story?
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<blockquote data-quote="Satori" data-source="post: 3937963" data-attributes="member: 37233"><p>You'll notice that my player didn't choose the Blackguard Prestige Class, even though it is the epitome of a fallen Paladin. What 3.X ed DID do, however, is put a STANDARD out there for such concepts. In some cases (in my experience), this can shoe horn creativity. I'm not saying it ALWAYS does...but it CAN.</p><p></p><p></p><p></p><p>Suh-Weet! Sounds like a fun game! </p><p></p><p></p><p></p><p>I am in complete agreement with you.</p><p></p><p>3.X did something wonderful for the game.</p><p></p><p>It tried VERY hard to create a system of balanced PCs, unlimited options, unlimited custom utility, and solid reliability.</p><p></p><p>It took that wacky-crazy-cool idea for a PC you were stewing over and gave you the tools to create it with a sense of balance and reason.</p><p></p><p>To be completely honest, towards the end of 2nd Edition I had completely given up on DnD. I moved on to White Wolf, Palladium, GURPS, etc...</p><p></p><p>3rd Edition renewed my zest for the game, and (in my not so honest opinion) has done amazing things for the niche DnD community.</p><p></p><p>That being said, I do believe that (in some games and in my opinion) 3.X ED has the potential to be by far the most difficult, time consuming, and tedious system to DM for.</p></blockquote><p></p>
[QUOTE="Satori, post: 3937963, member: 37233"] You'll notice that my player didn't choose the Blackguard Prestige Class, even though it is the epitome of a fallen Paladin. What 3.X ed DID do, however, is put a STANDARD out there for such concepts. In some cases (in my experience), this can shoe horn creativity. I'm not saying it ALWAYS does...but it CAN. Suh-Weet! Sounds like a fun game! I am in complete agreement with you. 3.X did something wonderful for the game. It tried VERY hard to create a system of balanced PCs, unlimited options, unlimited custom utility, and solid reliability. It took that wacky-crazy-cool idea for a PC you were stewing over and gave you the tools to create it with a sense of balance and reason. To be completely honest, towards the end of 2nd Edition I had completely given up on DnD. I moved on to White Wolf, Palladium, GURPS, etc... 3rd Edition renewed my zest for the game, and (in my not so honest opinion) has done amazing things for the niche DnD community. That being said, I do believe that (in some games and in my opinion) 3.X ED has the potential to be by far the most difficult, time consuming, and tedious system to DM for. [/QUOTE]
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Community
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What ever happened to just "playing" the game and telling a great story?
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