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What ever happened to "role playing?"
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<blockquote data-quote="Minicol" data-source="post: 1532221" data-attributes="member: 17308"><p>Your Dm is bad. </p><p>He is concentrating on the wargaming part of the game only, not on the storytelling. With that kind of guy, any rules system will suck.</p><p></p><p>He also shows lack of experience, your two spells can be dramatically useful for avoiding harm at low levels.</p><p></p><p>Having orc brigands with fighter levels is not so bad, depending on the adventure. I always found that the fodder approach of previous editions was bad. It was a wonder there was ANY creature left on the world, since they were such pushovers. Now, the idea that a whole group macho orc grunts would agree to take off their armor for stealth, without a major bungle happening is stupid I agree. Now a few scouts to backstab you while the main horde charges....</p><p></p><p>The blizzard part is showing a lack of experience in DMing : you should have received plenty of warnings about it. It just seems he has low imagination and he wanted to railroad you into the one and only path inside.</p><p></p><p>Now as for the rules, 3.5 is not balanced : if you just use the basic monsters against even moderately experienced players, they will get trashed, even if they have several CRs more than they should. So if you have that kind of players, you are quickly tempted to enter the arms race against the players by using bizarrely twisted monsters, through templates or character classes.</p><p>Your friends want unusual characters with plenty of powers, and they still want to be challenged, so you indulge them by raising the power level.</p><p></p><p>There is no good solution to this. The only one with a chance of working is having a DM that says clearly he doesn't want that kind of nonsense on his table, and enforces it, by removing troublemakers if necessary.</p></blockquote><p></p>
[QUOTE="Minicol, post: 1532221, member: 17308"] Your Dm is bad. He is concentrating on the wargaming part of the game only, not on the storytelling. With that kind of guy, any rules system will suck. He also shows lack of experience, your two spells can be dramatically useful for avoiding harm at low levels. Having orc brigands with fighter levels is not so bad, depending on the adventure. I always found that the fodder approach of previous editions was bad. It was a wonder there was ANY creature left on the world, since they were such pushovers. Now, the idea that a whole group macho orc grunts would agree to take off their armor for stealth, without a major bungle happening is stupid I agree. Now a few scouts to backstab you while the main horde charges.... The blizzard part is showing a lack of experience in DMing : you should have received plenty of warnings about it. It just seems he has low imagination and he wanted to railroad you into the one and only path inside. Now as for the rules, 3.5 is not balanced : if you just use the basic monsters against even moderately experienced players, they will get trashed, even if they have several CRs more than they should. So if you have that kind of players, you are quickly tempted to enter the arms race against the players by using bizarrely twisted monsters, through templates or character classes. Your friends want unusual characters with plenty of powers, and they still want to be challenged, so you indulge them by raising the power level. There is no good solution to this. The only one with a chance of working is having a DM that says clearly he doesn't want that kind of nonsense on his table, and enforces it, by removing troublemakers if necessary. [/QUOTE]
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What ever happened to "role playing?"
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