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What ever happened to "role playing?"
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<blockquote data-quote="milotha" data-source="post: 1537315" data-attributes="member: 17122"><p>My point is this. It is a two sided coin. As I've stated before:</p><p></p><p>1) <strong>Forcing everything into a die roll to resolve a social situation isn't fun for the players. </strong> This is especially annoying with the small number of skill points, high DCs, social skills as cross class skills, large number of skills and the high degree of randomness of a single d20. It crushes creative role playing, and turns the game into "I attempt to bluff" - rolls die.</p><p></p><p>2) <strong>Allowing the players to do any social skill without resorting to any die rolls isn't fun for the players either.</strong> This isn't fair to the players that aren't charismatic (or intelligent and/or wise for that manner too). Just because the player is this way, doesn't make the character that way. Sadly, I've seen to many GMs lately turn the game into roll playing in an attempt to prevent this. As I've said, this is extremely boring to me.</p><p></p><p>There has to be a middle ground. So, players - please role play your characters, and GMs encourage creativity and reward it with a lowered DC or graduated levels of success for the social skills.</p><p></p><p> I've encountered GMs out there that don't realize what they are doing with the social skills, and I'm trying to wake them up to this fact.</p></blockquote><p></p>
[QUOTE="milotha, post: 1537315, member: 17122"] My point is this. It is a two sided coin. As I've stated before: 1) [B]Forcing everything into a die roll to resolve a social situation isn't fun for the players. [/B] This is especially annoying with the small number of skill points, high DCs, social skills as cross class skills, large number of skills and the high degree of randomness of a single d20. It crushes creative role playing, and turns the game into "I attempt to bluff" - rolls die. 2) [B]Allowing the players to do any social skill without resorting to any die rolls isn't fun for the players either.[/B] This isn't fair to the players that aren't charismatic (or intelligent and/or wise for that manner too). Just because the player is this way, doesn't make the character that way. Sadly, I've seen to many GMs lately turn the game into roll playing in an attempt to prevent this. As I've said, this is extremely boring to me. There has to be a middle ground. So, players - please role play your characters, and GMs encourage creativity and reward it with a lowered DC or graduated levels of success for the social skills. I've encountered GMs out there that don't realize what they are doing with the social skills, and I'm trying to wake them up to this fact. [/QUOTE]
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