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What ever happened to "role playing?"
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<blockquote data-quote="Majoru Oakheart" data-source="post: 1538659" data-attributes="member: 5143"><p>I think the reason people think that 3.X discourages role playing, is because there are now rules for role playing. DMs who like to follow the rules without changing them feel compelled to use what is written in the rules.</p><p></p><p>In previous editions, you might have had a player do a bluff of an NPC and said "So, you are trying to convince him that you are a dragon in disguise. He's dumb, he falls for it."</p><p></p><p>According to the table in the 3.5 PHB, that is a rather large bluff, with large minuses. Even with a 6 Wisdom, it is likely that someone with an 18 charisma and 4 ranks in bluff (total +8) who gets a -10 or -20 for that (can't remember on the chart right now), ends up having the same, or worse modifier than the 6 Wisdom character has to sense motive.</p><p></p><p>So, whereas, in previous editions you could just say "There is no rule, so I say it works", now you look down at the dice and say "Sorry, you fail". Sure, you COULD just say "It works" regardless of the dice result, but that's not what the RULES say to do. Some people feel this is cheating.</p><p></p><p>So, now you have you "house rule" role playing back into the game. Or at least that's how some people see it. I'd much prefer to have rules on it to avoid the arguements we had during the old editions of "But come ON, I said it really nicely, I think he'd agree with me. You are just trying to screw us over, stupid DM!"</p><p></p><p>I much prefer being a judge and arbitrator of the rules than I do the one who has to take the blame for all the decisions.</p><p></p><p>Majoru Oakheart</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 1538659, member: 5143"] I think the reason people think that 3.X discourages role playing, is because there are now rules for role playing. DMs who like to follow the rules without changing them feel compelled to use what is written in the rules. In previous editions, you might have had a player do a bluff of an NPC and said "So, you are trying to convince him that you are a dragon in disguise. He's dumb, he falls for it." According to the table in the 3.5 PHB, that is a rather large bluff, with large minuses. Even with a 6 Wisdom, it is likely that someone with an 18 charisma and 4 ranks in bluff (total +8) who gets a -10 or -20 for that (can't remember on the chart right now), ends up having the same, or worse modifier than the 6 Wisdom character has to sense motive. So, whereas, in previous editions you could just say "There is no rule, so I say it works", now you look down at the dice and say "Sorry, you fail". Sure, you COULD just say "It works" regardless of the dice result, but that's not what the RULES say to do. Some people feel this is cheating. So, now you have you "house rule" role playing back into the game. Or at least that's how some people see it. I'd much prefer to have rules on it to avoid the arguements we had during the old editions of "But come ON, I said it really nicely, I think he'd agree with me. You are just trying to screw us over, stupid DM!" I much prefer being a judge and arbitrator of the rules than I do the one who has to take the blame for all the decisions. Majoru Oakheart [/QUOTE]
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What ever happened to "role playing?"
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