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What exactly is Feywild in your campaigns?
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<blockquote data-quote="Marandahir" data-source="post: 8296507" data-attributes="member: 6803643"><p>In my game, the Feywild is a preservation of what the world was like in the dawn of time, from which dreams of mythology emerge out of the shadows. It constantly iterates on the same stories over and over again because while it is a chaotic and whimsical place, it it trapped by the laws of story and the origins of myth. It is memory, pure and preserved, and it is where Elves go when they trace (their minds cross over into the Bright Beauty). </p><p></p><p>In my game, the Shadowfell is a lens on what the world may come to be when it is old and decayed. It is fear and palpitation, awe and horror of the natural ends of the current machinations of the world, should the heroes not prevail in changing the course of history. Most heroes do not change it enough to fundamentally change the future: this world is not meant to last. </p><p></p><p>The Blue Mists of the Ethereal wrap and transport folks to these realms to engered hope to restore something of what was or steel against the potential of what may be. But even now, those mists are mined by arcanologists to use their ethereal energy salts to power alchemy dynamos. The world is barrelling into an Arcano-Industrial Revolution, for both better and worse. Society has the chance to become more fair as work becomes easier with the power of arcane energy. But there is always a cost, and the more we sap from the ethereal, the more we direct the world toward Shadowfell.</p><p></p><p>And yet the Shadowfell denizens live on, lingering shades of what once was, doomed to repeat their actions in life over and over and over again, unable to realise where they went morally bankrupt. It is a Domain of Dream. One might say that the Feywild is merely another side of the coin of the Shadowfell; that the Feywild is the lingering shade of the Past and the Shadowfell is the lingering shade of the present. What horrors might be the lingering shade of the future? Still, the Feywild seems vibrantly alive, perhaps it has a future yet to tell beyond merely representing the world as it was. The Shadowfell too - there is death, but there is life also, and a beauty in its decay. </p><p></p><p>So some seek solace in the eternal youth of the world in the Feywild, an escape from the sorrows of the world. And it is a realm that indeed can grant that solace. But it is not particularly a moral place of pure goodness and peace, but rather a world of great extremes - great good and great evil, and great beings that are both and neither. It is the world as it was, should we not have interfered. But so we have, and the while the arc of history bends towards justice, it also bends towards extractive decay. Can our heroes play their part and change the destiny of this world? And what does a Shadowfell even look like if it is neither Shadow nor Fell? These are questions whose answers even the wisest of the archmagisters do not know…</p></blockquote><p></p>
[QUOTE="Marandahir, post: 8296507, member: 6803643"] In my game, the Feywild is a preservation of what the world was like in the dawn of time, from which dreams of mythology emerge out of the shadows. It constantly iterates on the same stories over and over again because while it is a chaotic and whimsical place, it it trapped by the laws of story and the origins of myth. It is memory, pure and preserved, and it is where Elves go when they trace (their minds cross over into the Bright Beauty). In my game, the Shadowfell is a lens on what the world may come to be when it is old and decayed. It is fear and palpitation, awe and horror of the natural ends of the current machinations of the world, should the heroes not prevail in changing the course of history. Most heroes do not change it enough to fundamentally change the future: this world is not meant to last. The Blue Mists of the Ethereal wrap and transport folks to these realms to engered hope to restore something of what was or steel against the potential of what may be. But even now, those mists are mined by arcanologists to use their ethereal energy salts to power alchemy dynamos. The world is barrelling into an Arcano-Industrial Revolution, for both better and worse. Society has the chance to become more fair as work becomes easier with the power of arcane energy. But there is always a cost, and the more we sap from the ethereal, the more we direct the world toward Shadowfell. And yet the Shadowfell denizens live on, lingering shades of what once was, doomed to repeat their actions in life over and over and over again, unable to realise where they went morally bankrupt. It is a Domain of Dream. One might say that the Feywild is merely another side of the coin of the Shadowfell; that the Feywild is the lingering shade of the Past and the Shadowfell is the lingering shade of the present. What horrors might be the lingering shade of the future? Still, the Feywild seems vibrantly alive, perhaps it has a future yet to tell beyond merely representing the world as it was. The Shadowfell too - there is death, but there is life also, and a beauty in its decay. So some seek solace in the eternal youth of the world in the Feywild, an escape from the sorrows of the world. And it is a realm that indeed can grant that solace. But it is not particularly a moral place of pure goodness and peace, but rather a world of great extremes - great good and great evil, and great beings that are both and neither. It is the world as it was, should we not have interfered. But so we have, and the while the arc of history bends towards justice, it also bends towards extractive decay. Can our heroes play their part and change the destiny of this world? And what does a Shadowfell even look like if it is neither Shadow nor Fell? These are questions whose answers even the wisest of the archmagisters do not know… [/QUOTE]
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