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What exactly makes the Greyhawk Campaign Setting
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<blockquote data-quote="Shadowslayer" data-source="post: 2506106" data-attributes="member: 8400"><p>That statement are more myth than anything. Yes, the FR is rich with powerful NPCs and villainous organizations...but nowhere does it say that individual DMs must, or even should, use them in these ways. As long as we're just talking aboput games, this is a DM issue, not a setting issue.</p><p></p><p>To answer the intial poster, you're right: there's really nothing in Greyhawk thats gonna make you go Wow. It's a generic campaign setting only because it was the one with no act to follow. Every one that came after needed to be different in order to define itself in a market. Thus more well defined settings.</p><p></p><p>Ultimately, it IS a little plain, but its my opinion that Greyhawk is only intended as a backdrop for the do-it-yourself DM. The original box set just contained some maps, a brief paragraph or two about each nation and region, a paragraph or two about a small number of power groups, a section on deities (concerned more with the deities' stats than the people that worshipped them) and not much else other than weather patterns and encounter tables.</p><p></p><p>Basically you got a great map, and enough info to get your game started. (as opposed to getting your "story" started)</p><p></p><p>I like it. In a sense, many other settings (FR for one) make me feel like I've bought a coloring book with the pictures already colored in.</p><p></p><p>Admittedly I'm no Greyhawk expert. I use the box set by Gary Gygax and thats it. Never paid any attention to any other stuff that came out after. (come to think of it, I dont use a lot of the stuff in the box set either.) </p><p></p><p>Sorry I couldnt be more help. You're kinda asking for something thats not there. </p><p></p><p>Canonfire is a neat site, check it out for more Greyhawk info.</p><p></p><p>Trev</p></blockquote><p></p>
[QUOTE="Shadowslayer, post: 2506106, member: 8400"] That statement are more myth than anything. Yes, the FR is rich with powerful NPCs and villainous organizations...but nowhere does it say that individual DMs must, or even should, use them in these ways. As long as we're just talking aboput games, this is a DM issue, not a setting issue. To answer the intial poster, you're right: there's really nothing in Greyhawk thats gonna make you go Wow. It's a generic campaign setting only because it was the one with no act to follow. Every one that came after needed to be different in order to define itself in a market. Thus more well defined settings. Ultimately, it IS a little plain, but its my opinion that Greyhawk is only intended as a backdrop for the do-it-yourself DM. The original box set just contained some maps, a brief paragraph or two about each nation and region, a paragraph or two about a small number of power groups, a section on deities (concerned more with the deities' stats than the people that worshipped them) and not much else other than weather patterns and encounter tables. Basically you got a great map, and enough info to get your game started. (as opposed to getting your "story" started) I like it. In a sense, many other settings (FR for one) make me feel like I've bought a coloring book with the pictures already colored in. Admittedly I'm no Greyhawk expert. I use the box set by Gary Gygax and thats it. Never paid any attention to any other stuff that came out after. (come to think of it, I dont use a lot of the stuff in the box set either.) Sorry I couldnt be more help. You're kinda asking for something thats not there. Canonfire is a neat site, check it out for more Greyhawk info. Trev [/QUOTE]
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