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General Tabletop Discussion
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What, exactly, would be the consequenses of allowing 4th-9th level potions?
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<blockquote data-quote="ruleslawyer" data-source="post: 1607955" data-attributes="member: 1757"><p>From the SRD:</p><p></p><p></p><p>Just to be an ass; sorry.</p><p></p><p>Regardless, I have to say that I really don't care if other classes get the grand twinkery of time stop for their use; sorcs and wizards are the ones who wreak the most havoc with this spell <em>anyway</em>, and clerics can get it with the Trickery domain (which, in any case, happens to be one of the best core domains, next to Luck and Travel). There, as with 3.0 <em>haste</em>, I see the problem being the spell, not the potion. Likewise, as with 3.0 <em>haste</em>, I see that the people who can cast the spell are the worst abusers. Giving fighters <em>potions of haste</em> never particularly bothered me; that the wizards would unsling the spell in every encounter did.</p><p></p><p>Anyway, I really do fail to see how this is particularly broken. As long as potions remain priced higher than scrolls, the only folks who gain a real advantage from this are the fighters and barbarians, and they tend to start lagging at very high/epic levels anyway. The price of potions will kill them in the long run, and if they're just using them for single-combat boosts, then they're outclassed in this capacity by the casters anyway, who have enough spell slots at high level to sling around all the necessary one-combat boosts and then some.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 1607955, member: 1757"] From the SRD: Just to be an ass; sorry. Regardless, I have to say that I really don't care if other classes get the grand twinkery of time stop for their use; sorcs and wizards are the ones who wreak the most havoc with this spell [i]anyway[/i], and clerics can get it with the Trickery domain (which, in any case, happens to be one of the best core domains, next to Luck and Travel). There, as with 3.0 [i]haste[/i], I see the problem being the spell, not the potion. Likewise, as with 3.0 [i]haste[/i], I see that the people who can cast the spell are the worst abusers. Giving fighters [i]potions of haste[/i] never particularly bothered me; that the wizards would unsling the spell in every encounter did. Anyway, I really do fail to see how this is particularly broken. As long as potions remain priced higher than scrolls, the only folks who gain a real advantage from this are the fighters and barbarians, and they tend to start lagging at very high/epic levels anyway. The price of potions will kill them in the long run, and if they're just using them for single-combat boosts, then they're outclassed in this capacity by the casters anyway, who have enough spell slots at high level to sling around all the necessary one-combat boosts and then some. [/QUOTE]
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What, exactly, would be the consequenses of allowing 4th-9th level potions?
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